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TeknoMW2 1.0 - Modern Warfare 2 Multiplayer Loader

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14 years 4 months ago #28779 by FcUK_A
Only J and G have the game so just add them.

A

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14 years 4 months ago #28781 by FcUK_J
lo m8, my steam id is;

FcUK_J

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14 years 4 months ago #28782 by FcUK_D
out of the 3% PC sales of MW2 i wonder how many actualy bought the game and how many had the game bought for them <!-- s:wink: --><img src="{SMILIES_PATH}/icon_wink.gif" alt=":wink:" title="Wink" /><!-- s:wink: -->

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14 years 4 months ago #28847 by FcUK_A
Few updates on this

30-11

Hello,

First of all, there won’t be any release today, but an update on the progress. The Q&A will be udpated tomorrow morning.

Things done:

Console for any version of the game (mp/sp/updates)
Research related to Steam-less mode
Dedicated server mode for iw4mp.exe (kind of), with kick/ban/map rotation
Please stop coming to irc to hang around waiting for the release, it’s NOT coming anytime soon, there’s still a lot of work to do.

PS. Some screen shots will be posted tomorrow morning. Cya!


02-12

Hello everyone!

Sorry for the missing screens, it’s a rather difficult time for me, I only have 1-2 hours per day to work on MW2. I’ve decided to give a more frequent updates to cool down the hype (our server died on Monday)

First, some good news!

Getting more than 18 players might be possible.
We have a new interesting input from our forum member: Shozokui. Good job!
Stats/Exp might be saved.
Screen… it shows a custom console, it’s missing some features but it’s not my priority at the moment. Behind you can get a glimpse of the settings available in the loader. Part that needs some work the most is the MultiPlayer Client mode.



And the bad news:

Due to my limited time I cannot guarantee any ETA. Like Reaver said in the interview, we’re also reverse-engineering/programming at work, and we cannot just sit in front of the computer 24/7 doing the same thing.
Most likely joining already running game might be impossible (map rotation thread will bring all the players back to lobby before next map). But never say never!
Things to do:

High priority: Make very stable steam handling code (our team member Keb might help on getting this one done).
High priority: Make 100% correct connect functionality for the client. Less hardcore hacking = the better.
High priority: Finish Dedicated server feature.
Medium priority: Disable Direct3d rendering while in dedicated server mode.
Medium priority: Dedicated server admin commands
Low priority: Removal of the max clients limit.
Low priority: Custom console command suggestion box and text colors.
Low priority: Server browser.
PS. Thanks Skullshot !

-Smurfette

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14 years 4 months ago #28871 by FcUK_H
oKIES,,,, FCUK_J CANT BE FOUND WHN ADDING TO STEAM,,,,, shall i try batty boy, savaloy?

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14 years 4 months ago #28876 by FcUK_A
Big Fat bumjum !

Add me (FcUK_A) then add him off my list !!

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