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Topics in Category: Mod's - Fearless Clan United Kingdom http://fcuk.org.uk Mon, 23 Oct 2017 16:15:11 +0100 Joomla! - Open Source Content Management /media/kunena/images/icons/rss.png Topics in Category: Mod's - Fearless Clan United Kingdom en-gb TeknoMW2 1.0 - Modern Warfare 2 Multiplayer Loader - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/3537-teknomw2-1-0-modern-warfare-2-multiplayer-loader?start=12#28876 http://fcuk.org.uk/kunena/mod's-general-forum/3537-teknomw2-1-0-modern-warfare-2-multiplayer-loader?start=12#28876
Add me (FcUK_A) then add him off my list !!

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Mod's Sat, 05 Dec 2009 01:47:48 +0000
Modern Warfare 2 Dedicated Servers ! - by: FcUK_I http://fcuk.org.uk/kunena/mod's-general-forum/3539-modern-warfare-2-dedicated-servers#28667 http://fcuk.org.uk/kunena/mod's-general-forum/3539-modern-warfare-2-dedicated-servers#28667 ]]> Mod's Wed, 18 Nov 2009 11:38:53 +0000 MW2 Full Command List. - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/3538-mw2-full-command-list#28634 http://fcuk.org.uk/kunena/mod's-general-forum/3538-mw2-full-command-list#28634 =============================== DVAR DUMP ========================================
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band_12players "384000"
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compass "1"
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con_typewriterDecayDuration "700"
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cpu_speed_8players "2.7"
developer "0"
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didyouknow "@PLATFORM_DYK_IW4_MSG12"
drawEntityCount "0"
drawEntityCountPos "-55 -180"
drawEntityCountSize "32"
drawKillcamData "0"
drawKillcamDataPos "-55 -340"
drawKillcamDataSize "32"
drawLagometer "0"
drawServerBandwidth "0"
drawServerBandwidthPos "-55 -340"
dynEnt_active "1"
dynEnt_bulletForce "1000"
dynEnt_damageScale "1"
dynEnt_explodeForce "12500"
dynEnt_explodeMaxEnts "20"
dynEnt_explodeMinForce "40"
dynEnt_explodeSpinScale "3"
dynEnt_explodeUpbias "0.5"
dynEnt_explodingBulletForce "3500"
dynEnt_explodingBulletMaxEnts "5"
dynEnt_explodingBulletMinForce "5"
dynEnt_explodingBulletSpinScale "1"
dynEnt_explodingBulletUpbias "0.5"
fixedtime "0"
FoFIconMaxSize "640"
FoFIconMinSize "30"
FoFIconScale "1.3"
FoFIconSpawnTimeDelay "1"
FoFIconSpawnTimeFade "5"
friction "5.5"
fs_basegame ""
fs_basepath "C:\Program Files (x86)\Steam\steamapps\common\call of duty modern warfare 2"
fs_cdpath ""
fs_copyfiles "0"
fs_debug "0"
fs_game ""
fs_homepath "C:\Program Files (x86)\Steam\steamapps\common\call of duty modern warfare 2"
fs_ignoreLocalized "0"
fx_count "0"
fx_cull_elem_draw "1"
fx_cull_elem_spawn "1"
fx_debugBolt "0"
fx_draw "1"
fx_drawClouds "1"
fx_enable "1"
fx_freeze "0"
fx_mark_profile "0"
fx_marks "1"
fx_marks_ents "1"
fx_marks_smodels "1"
fx_profile "0"
fx_profileFilter ""
fx_profileSkip "0"
fx_profileSort "cost"
fx_visMinTraceDist "80"
g_allowvote "1"
g_banIPs ""
g_clonePlayerMaxVelocity "80"
g_compassShowEnemies "0"
g_deadChat "1"
g_debugBullets "0"
g_debugDamage "0"
g_debugLocDamage "-1"
g_debugLocHit "-1"
g_debugLocHitTime "500"
g_dobjdump "-1"
g_dropForwardSpeed "10"
g_dropHorzSpeedRand "100"
g_dropUpSpeedBase "10"
g_dropUpSpeedRand "5"
g_dumpAnims "-1"
g_earthquakeEnable "1"
g_entinfo "off"
g_entinfo_maxdist "2048"
g_fogColorReadOnly "0.627451 0.717647 0.745098 1"
g_fogHalfDistReadOnly "5211.68"
g_fogMaxOpacityReadOnly "0.38927"
g_fogStartDistReadOnly "0"
g_friendlyfireDist "256"
g_friendlyNameDist "15000"
g_gametype "war"
g_giveAll "0"
g_gravity "800"
g_hardcore "0"
g_inactivity "0"
g_kickHostIfIdle "1"
g_knockback "1000"
g_listEntity "0"
g_log "games_mp.log"
g_logSync "0"
g_mantleBlockTimeBuffer "500"
g_maxDroppedWeapons "16"
g_minGrenadeDamageSpeed "400"
g_motd ""
g_no_script_spam "0"
g_oldVoting "1"
g_password ""
g_playerCollisionEjectSpeed "25"
g_radiusDamageMax "256"
g_redCrosshairs "1"
g_ScoresColor_Allies "0.2 0.2 0.2 0"
g_ScoresColor_Axis "0.517647 0.298039 0.203922 0"
g_ScoresColor_EnemyTeam "0.74902 0.25098 0.25098 1"
g_ScoresColor_Free "0.760784 0.780392 0.101961 0"
g_ScoresColor_MyParty "0.4 0.4 0.901961 1"
g_ScoresColor_MyTeam "0.4 0.6 0.85098 1"
g_ScoresColor_Spectator "0.25098 0.25098 0.25098 0"
g_smoothClients "1"
g_spawnDebug "0"
g_speed "190"
g_sunFogBeginFadeAngleReadOnly "83.5416"
g_sunFogColorReadOnly "0.839216 0.690196 0.568627 1"
g_sunFogDirReadOnly "0.00390755 0.00323934 -1"
g_sunFogEnabledReadOnly "1"
g_sunFogEndFadeAngleReadOnly "92.7872"
g_sunFogScaleReadOnly "2.25266"
g_synchronousClients "0"
g_TeamColor_Allies "0.6 0.639216 0.690196 1"
g_TeamColor_Axis "0.65098 0.568627 0.411765 1"
g_TeamColor_EnemyTeam "1 0.45098 0.501961 0"
g_TeamColor_Free "0.74902 0.25098 0.25098 1"
g_TeamColor_MyParty "0.501961 0.8 1 1"
g_TeamColor_MyTeam "0.6 0.8 0.6 0"
g_TeamColor_Spectator "0.25098 0.25098 0.25098 1"
g_TeamIcon_Allies "faction_128_taskforce141"
g_TeamIcon_Axis "faction_128_arab"
g_TeamIcon_EnemyAllies "faction_128_taskforce141"
g_TeamIcon_EnemyAxis "faction_128_arab"
g_TeamIcon_Free ""
g_TeamIcon_MyAllies "faction_128_taskforce141"
g_TeamIcon_MyAxis "faction_128_arab"
g_TeamIcon_Spectator ""
g_TeamName_Allies "MP_TASKFORCE_SHORT_NAME"
g_TeamName_Axis "MP_OPFORCE_COMPOSITE_SHORT_NAME"
g_TeamTitleColor_EnemyTeam "1 0.45098 0.501961 0"
g_TeamTitleColor_MyTeam "0.6 0.8 0.6 0"
g_TeamTitleColor_Spectator "0.25098 0.25098 0.25098 1"
g_useholdspawndelay "500"
g_useholdtime "0"
g_vehicleDebug "0"
g_vehicleDrawPath ""
g_voiceChatTalkingDuration "500"
g_voteAbstainWeight "0.5"
gamedate "Nov 6 2009"
gameMode "mp"
gamename "IW4"
glass_angular_vel "5 35"
glass_break "1"
glass_damageToDestroy "100"
glass_damageToWeaken "25"
glass_debug "0"
glass_edge_angle "5 10"
glass_fall_delay "0.2 0.9"
glass_fall_gravity "800"
glass_fall_ratio "1.5 3"
glass_fringe_maxcoverage "0.2"
glass_fringe_maxsize "150"
glass_fx_chance "0.25"
glass_hinge_friction "50"
glass_linear_vel "200 400"
glass_max_pieces_per_frame "100"
glass_max_shatter_fx_per_frame "6"
glass_meleeDamage "1000"
glass_physics_chance "0.15"
glass_physics_maxdist "512"
glass_radiusDamageMultiplier "4"
glass_shard_maxsize "300"
glass_shattered_scale "48"
glass_trace_interval "100"
grenadeBounceRestitutionMax "0.3"
grenadeBumpFreq "0.3"
grenadeBumpMag "0.4"
grenadeBumpMax "100"
grenadeCurveMax "4"
grenadeFrictionHigh "0.4"
grenadeFrictionLow "0.01"
grenadeFrictionMaxThresh "100"
grenadeRestThreshold "20"
grenadeRollingEnabled "1"
grenadeWobbleFreq "0.08"
grenadeWobbleFwdMag "10"
grenadeWobbleSideDamp "0.01"
grenadeWobbleSideMag "1"
heli_barrelMaxVelocity "1250"
heli_barrelRotation "70"
heli_barrelSlowdown "360"
hiDef "1"
hud_bloodOverlayLerpRate "0.3"
hud_deathQuoteFadeTime "1000"
hud_enable "1"
hud_fade_ammodisplay "0"
hud_fade_compass "0"
hud_fade_healthbar "2"
hud_fade_offhand "0"
hud_fade_sprint "1.7"
hud_fade_stance "1.7"
hud_fadeout_speed "0.1"
hud_flash_period_offhand "0.5"
hud_flash_time_offhand "2"
hud_health_pulserate_critical "0.5"
hud_health_pulserate_injured "1"
hud_health_startpulse_critical "0.33"
hud_health_startpulse_injured "1"
hudElemPausedBrightness "0.4"
in_mouse "1"
intro "0"
iwnet_debug "0"
iwnet_maxResendTime "120"
iwnet_minResendTime "4"
iwnet_searching "1"
iwnet_sessionFullHeartbeat "20000"
iwnet_sessionHeartbeat "5000"
iwnet_sessions "1"
iwnet_xuid "1294"
jump_height "39"
jump_ladderPushVel "128"
jump_slowdownEnable "1"
jump_spreadAdd "64"
jump_stepSize "18"
koth_autodestroytime "60"
koth_capturetime "20"
koth_delayPlayer "0"
koth_destroytime "10"
koth_extraDelay "0"
koth_kothmode "0"
koth_proMode "0"
koth_spawnDelay "60"
koth_spawntime "30"
laserDebug "0"
laserEndOffset "0.5"
laserFlarePct "0.2"
laserFlarePct_alt "0"
laserForceOn "0"
laserLight "1"
laserLightBeginOffset "13"
laserLightBodyTweak "15"
laserLightEndOffset "-3"
laserLightRadius "3"
laserLightRadius_alt "100"
laserLightWithoutNightvision "0"
laserRadius "0.8"
laserRadius_alt "30"
laserRange "1500"
laserRange_alt "5000"
laserRangePlayer "1500"
loading_sre_fatal "1"
lobby_animationSpeed "30"
lobby_animationTilesHigh "4"
lobby_animationTilesWide "8"
lobby_numAnimationFrames "30"
lobby_partySearchWaitTime "1000"
lobby_searchingPartyColor "0.941177 0.768627 0.321569 0.501961"
loc_forceEnglish "0"
loc_language "0"
loc_translate "1"
loc_warnings "0"
loc_warningsAsErrors "0"
loc_warningsUI "0"
logfile "1"
lowAmmoWarningColor1 "0.701961 0.701961 0.701961 0.8"
lowAmmoWarningColor2 "1 1 1 1"
lowAmmoWarningNoAmmoColor1 "0.8 0.25098 0.301961 0.8"
lowAmmoWarningNoAmmoColor2 "1 0.25098 0.301961 1"
lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0.301961 0.701961"
lowAmmoWarningNoReloadColor2 "0.701961 0.701961 0.301961 1"
lowAmmoWarningPulseFreq "2.3"
lowAmmoWarningPulseMax "1.5"
lowAmmoWarningPulseMin "0"
lsp_debug "0"
m_filter "0"
m_forward "0.25"
m_pitch "0.022"
m_side "0.25"
m_yaw "0.022"
mantle_check_angle "60"
mantle_check_radius "0.1"
mantle_check_range "20"
mantle_debug "0"
mantle_enable "1"
mantle_max_vertical_end_velocity "0"
mantle_view_yawcap "60"
mapcrc "660532144"
mapname "mp_afghan"
masterPort "20810"
masterServerName "cod4master.activision.com"
matchmaking_debug "1"
maxVoicePacketsPerSec "100"
maxVoicePacketsPerSecForServer "20"
melee_debug "0"
migration_blocksperframe "0"
migration_dvarErrors "1"
migration_limit "5"
migration_msgtimeout "500"
migration_timeBetween "30000"
migration_verboseBroadcastTime "100"
migrationPingTime "10"
missileDebugAttractors "0"
missileDebugDraw "0"
missileDebugText "0"
missileExplosionLiftDistance "32"
missileGlassShatterVel "600"
missileHellfireMaxSlope "0.5"
missileHellfireUpAccel "1000"
missileJavAccelClimb "300"
missileJavAccelDescend "4500"
missileJavClimbAngleDirect "85"
missileJavClimbAngleTop "50"
missileJavClimbCeilingDirect "0"
missileJavClimbCeilingTop "3000"
missileJavClimbHeightDirect "10000"
missileJavClimbHeightTop "15000"
missileJavClimbToOwner "700"
missileJavDuds "0"
missileJavSpeedLimitClimb "1000"
missileJavSpeedLimitDescend "2500"
missileJavTurnDecel "0.05"
missileJavTurnRateDirect "60"
missileJavTurnRateTop "100"
missileMacross "0"
missileRemoteFOV "15"
missileRemoteSpeedDown "500"
missileRemoteSpeedTargetRange "3000 6000"
missileRemoteSpeedUp "2000"
missileRemoteSteerPitchRange "1 87"
missileRemoteSteerPitchRate "35"
missileRemoteSteerYawRate "35"
missileWaterMaxDepth "60"
monkeytoy "0"
motd "Welcome to Modern Warfare 2 multiplayer"
motionTrackerBlurDuration "0.2"
motionTrackerCenterX "0"
motionTrackerCenterY "-0.37"
motionTrackerPingFadeTime "3"
motionTrackerPingPitchAddPerEnemy "0"
motionTrackerPingPitchBase "1"
motionTrackerPingPitchNearby "2"
motionTrackerPingSize "0.2"
motionTrackerRange "1600"
motionTrackerSweepAngle "90"
motionTrackerSweepInterval "3"
motionTrackerSweepSpeed "2000"
mp_paused "0"
msg_dumpEnts "0"
msg_hudelemspew "0"
msg_printEntityNums "0"
name ""
net_ip "localhost"
net_lanauthorize "0"
net_noipx "0"
net_noudp "0"
net_port "28960"
net_profile "0"
net_showprofile "0"
net_socksEnabled "0"
net_socksPassword ""
net_socksPort "1080"
net_socksServer ""
net_socksUsername ""
nextdemo ""
nextmap "map_restart"
nightVisionDisableEffects "0"
nightVisionFadeInOutTime "0.1"
nightVisionPowerOnTime "0.3"
objectiveFadeTimeGoingOff "0.5"
objectiveFadeTimeGoingOn "1"
objectiveFadeTimeWaitOff "2"
objectiveFadeTimeWaitOn "2"
objectiveFadeTooClose "0.1"
objectiveFadeTooFar "25"
objectiveFontSize "0.6"
objectiveHide "0"
objectiveTextOffsetY "-5.33"
onlinegame "1"
onlinegameandhost "1"
onlineunrankedgameandhost "1"
overrideNVGModelWithKnife "0"
packetDebug "0"
painReverbDryLevel "0.5"
painReverbRoomType "underwater"
painReverbWetLevel "0.4"
painVisionLerpOutRate "0.3"
painVisionTriggerHealth "0.55"
party_autoteams "1"
party_connectTimeout "1000"
party_connectToOthers "1"
party_currentSearchTier "2"
party_debug "0"
party_defaultSearchTier "2"
party_editingsettings "0"
party_firstSubpartyIndex "0"
party_gamesize ""
party_gameStartTimerLength "10"
party_gametype "Team Deathmatch"
party_host "1"
party_hostmigration "1"
party_hostname ""
party_IAmSelected "1"
party_kickplayerquestion ""
party_listFocus "0"
party_lobbyPlayerCount "1/18 PLAYERS"
party_mapname "Afghan"
party_mappacks "Original Maps"
party_matchedPlayerCount "4"
party_maxplayers "18"
party_maxPrivatePartyPlayers "18"
party_maxSearchTier "6"
party_maxTeamDiff "1"
party_membersMissingMapPack "0"
party_minLobbyTime "60"
party_minplayers "2"
party_msPerTier "50"
party_partyPlayerCount "1 player(s) in codename007's party."
party_playervisible "1"
party_pregameStartTimerLength "5"
party_searchPauseTime "2000"
party_searchRandomDelay "500"
party_searchResultsLifetime "45000"
party_searchResultsMin "2000"
party_selectedIndex "0"
party_selectedIndexChangedTime "0"
party_statusString "Waiting for 1 more player "
party_teambased "1"
party_teamsVisible "0"
party_timer "0"
party_vetoButtonVisible "1"
party_vetoDelayTime "4"
party_vetoPassed "0"
party_vetoPercentRequired "0.501"
party_vetoStatus ""
partyChatDisallowed "0"
partymigrate_broadcast_interval "200"
partymigrate_cpuBonusPing "25"
partymigrate_cpuBonusThreshold "0.5"
partymigrate_pingtest_retry "100"
partymigrate_pingtest_timeout "600"
partymigrate_selectiontime "1800"
partymigrate_timeout "8000"
partymigrate_timeoutmax "15000"
password ""
perk_armorPiercingDamage "40"
perk_blastShield "65"
perk_bulletPenetrationMultiplier "2"
perk_diveDistanceCheck "64"
perk_diveGravityScale "0.75"
perk_diveVelocity "250"
perk_diveViewRollResetSpeed "4"
perk_diveViewRollSpeed "0.5"
perk_diveViewRollTarget "45"
perk_extendedMagsMGAmmo "10"
perk_extendedMagsPistolAmmo "5"
perk_extendedMagsRifleAmmo "10"
perk_extendedMagsSMGAmmo "10"
perk_extendedMagsSpreadAmmo "5"
perk_extendedMeleeRange "176"
perk_extraBreath "5"
perk_fastSnipeScale "2"
perk_footstepVolumeAlly "0.25"
perk_footstepVolumeEnemy "4"
perk_footstepVolumePlayer "0.25"
perk_grenadeDeath "frag_grenade_short_mp"
perk_improvedExtraBreath "5"
perk_lightWeightViewBobScale "0.75"
perk_parabolicAngle "180"
perk_parabolicIcon "specialty_parabolic"
perk_parabolicRadius "400"
perk_quickDrawSpeedScale "1.5"
perk_scavengerMode "0"
perk_sprintMultiplier "2"
perk_sprintRecoveryMultiplierActual "0.6"
perk_sprintRecoveryMultiplierVisual "0.6"
perk_weapRateMultiplier "0.75"
perk_weapReloadMultiplier "0.5"
perk_weapSpreadMultiplier "0.65"
phys_autoDisableAngular "57"
phys_autoDisableFastAngular "270"
phys_autoDisableFastLinear "40"
phys_autoDisableFastTime "0.5"
phys_autoDisableLinear "20"
phys_autoDisableTime "0.9"
phys_bulletSpinScale "3"
phys_bulletUpBias "0.5"
phys_cfm "0.0001"
phys_collUseEntities "0"
phys_contact_cfm "1e-005"
phys_contact_cfm_ragdoll "0.001"
phys_contact_cfm_vehicle "0.001"
phys_contact_cfm_vehicleSoft "0.05"
phys_contact_erp "0.8"
phys_contact_erp_ragdoll "0.3"
phys_contact_erp_vehicle "0.5"
phys_contact_erp_vehicleSoft "0.05"
phys_csl "0.3"
phys_dragAngular "0.5"
phys_dragLinear "0.03"
phys_drawAwake "0"
phys_drawCollisionObj "0"
phys_drawCollisionWorld "0"
phys_drawcontacts "0"
phys_drawDebugInfo "0"
phys_dumpcontacts "0"
phys_erp "0.8"
phys_frictionScale "1"
phys_gravity "-800"
phys_gravity_ragdoll "-800"
phys_gravityChangeWakeupRadius "120"
phys_jitterMaxMass "200"
phys_joint_cfm "0.0001"
phys_joint_stop_cfm "0.0001"
phys_joint_stop_erp "0.8"
phys_jointPullThreshold "4"
phys_mcv "20"
phys_mcv_ragdoll "1000"
phys_mcv_vehicle "300"
phys_minImpactMomentum "250"
phys_narrowObjMaxLength "4"
phys_noIslands "0"
phys_qsi "15"
phys_reorderConst "1"
physVeh_collideWithClipOnly "0"
physVeh_explodeForce "800"
physVeh_explodeSpinScale "3"
physVeh_jump "0"
physVeh_minImpactMomentum "17.6"
physVeh_pathConstraintCfm "1e-006"
physVeh_pathConstraintErp "0.8"
physVeh_slideReductionForHighSpeed "0"
physVeh_StepsPerFrame "3"
pickupPrints "0"
player_adsExitDelay "0"
player_backSpeedScale "0.7"
player_breath_fire_delay "0"
player_breath_gasp_lerp "6"
player_breath_gasp_scale "4.5"
player_breath_gasp_time "1"
player_breath_hold_lerp "1"
player_breath_hold_time "4.5"
player_breath_snd_delay "1"
player_breath_snd_lerp "2"
player_burstFireCooldown "0.2"
player_debugHealth "0"
player_dmgtimer_flinchTime "500"
player_dmgtimer_maxTime "750"
player_dmgtimer_minScale "0"
player_dmgtimer_stumbleTime "500"
player_dmgtimer_timePerPoint "100"
player_footstepsThreshhold "0"
player_lastStandCrawlSpeedScale "0.2"
player_lastStandDebug "0"
player_lean_rotate_crouch_left "0.8"
player_lean_rotate_crouch_right "0.3"
player_lean_rotate_left "0.8"
player_lean_rotate_right "0.4"
player_lean_shift_crouch_left "4"
player_lean_shift_crouch_right "15"
player_lean_shift_left "5"
player_lean_shift_right "9"
player_meleeHeight "10"
player_meleeRange "64"
player_meleeWidth "10"
player_MGUseRadius "128"
player_move_factor_on_torso "0"
player_moveThreshhold "10"
player_runThreshhold "110"
player_scopeExitOnDamage "0"
player_spectateSpeedScale "1"
player_sprintCameraBob "0.5"
player_sprintForwardMinimum "105"
player_sprintMinTime "1"
player_sprintRechargePause "0"
player_sprintSpeedScale "1.5"
player_sprintStrafeSpeedScale "0.667"
player_sprintTime "4"
player_sprintUnlimited "0"
player_strafeAnimCosAngle "0.5"
player_strafeSpeedScale "0.8"
player_stunWhiteFlash "0"
player_summary_challenge "0"
player_summary_match "0"
player_summary_misc "0"
player_summary_score "0"
player_summary_xp "0"
player_sustainAmmo "0"
player_throwbackInnerRadius "90"
player_throwbackOuterRadius "160"
player_turnAnims "0"
player_useRadius "128"
player_view_pitch_down "85"
player_view_pitch_up "85"
playlist "10"
playlistFilename "playlists.info"
privateMatch_joinPassword ""
privateMatch_serverPassword ""
profileMenuOption_blacklevel "0"
profileMenuOption_gamma "0.8"
profileMenuOption_safeAreaHorz "0.85"
profileMenuOption_safeAreaVert "0.85"
profileMenuOption_volume "0.8"
protocol "134"
r_aaAlpha "dither (fast)"
r_aaMaxQuality "0"
r_aaSamples "4"
r_altModelLightingUpdate "1"
r_aspectRatio "auto"
r_atlasAnimFPS "15"
r_autopriority "0"
r_blacklevel "0"
r_blur "0"
r_brightness "0"
r_cacheModelLighting "1"
r_cacheSModelLighting "1"
r_clear "never"
r_clearColor "0 0 0 0"
r_clearColor2 "0 0 0 0"
r_colorMap "Unchanged"
r_contrast "1"
r_customMode ""
r_debugLineWidth "1"
r_debugShader "none"
r_depthPrepass "None"
r_desaturation "1"
r_detail "1"
r_detailMap "Unchanged"
r_diffuseColorScale "1"
r_displayRefresh "60 Hz"
r_distortion "1"
r_dlightLimit "4"
r_dof_bias "0.5"
r_dof_enable "1"
r_dof_farBlur "1.8"
r_dof_farEnd "7000"
r_dof_farStart "1000"
r_dof_nearBlur "6"
r_dof_nearEnd "60"
r_dof_nearStart "10"
r_dof_tweak "0"
r_dof_viewModelEnd "8"
r_dof_viewModelStart "2"
r_dpvsFilterDebug "0"
r_drawDecals "1"
r_drawSun "1"
r_drawWater "1"
r_envMapExponent "5"
r_envMapMaxIntensity "0.5"
r_envMapMinIntensity "0.2"
r_envMapOverride "0"
r_envMapSunIntensity "2"
r_fastSkin "0"
r_filmAltShader "1"
r_filmTweakBrightness "0"
r_filmTweakContrast "1.4"
r_filmTweakDarkTint "0.7 0.85 1"
r_filmTweakDesaturation "0.2"
r_filmTweakDesaturationDark "0.2"
r_filmTweakEnable "0"
r_filmTweakInvert "0"
r_filmTweakLightTint "1.1 1.05 0.85"
r_filmTweakMediumTint "0.9 1 0.9"
r_filmUseTweaks "0"
r_floatz "1"
r_fog "1"
r_forceLod "none"
r_fullbright "0"
r_fullscreen "0"
r_gamma "0.8"
r_glow "1"
r_glow_allowed "1"
r_glow_allowed_script_forced "0"
r_glowTweakBloomCutoff "0.5"
r_glowTweakBloomDesaturation "0"
r_glowTweakBloomIntensity0 "1"
r_glowTweakEnable "0"
r_glowTweakRadius0 "5"
r_glowUseTweaks "0"
r_gpuSync "off"
r_heroLighting "1"
r_highLodDist "-1"
r_ignore "0"
r_ignorehwgamma "0"
r_inGameVideo "1"
r_lightCacheLessFrequentMaxDistance "64"
r_lightCacheLessFrequentPeriod "10"
r_lightGridContrast "0"
r_lightGridEnableTweaks "1"
r_lightGridIntensity "1.2"
r_lightGridUseTweakedValues "1"
r_lightMap "Unchanged"
r_loadForRenderer "1"
r_lockPvs "0"
r_lodBiasRigid "0"
r_lodBiasSkinned "0"
r_lodScaleRigid "1"
r_lodScaleSkinned "1"
r_lowestLodDist "-1"
r_lowLodDist "-1"
r_mediumLodDist "-1"
r_mode "1680x1050"
r_modelVertColor "1"
r_monitor "0"
r_multiGpu "0"
r_normal "1"
r_normalMap "Unchanged"
r_outdoor "1"
r_outdoorFeather "8"
r_picmip "0"
r_picmip_bump "0"
r_picmip_manual "1"
r_picmip_spec "0"
r_picmip_water "0"
r_polygonOffsetBias "-1"
r_polygonOffsetScale "-1"
r_portalBevels "0.7"
r_portalBevelsOnly "0"
r_portalMinClipArea "0.02"
r_portalMinRecurseDepth "2"
r_portalWalkLimit "0"
r_preloadShaders "0"
r_pretess "1"
r_primaryLightTweakDiffuseStrength "1"
r_primaryLightTweakSpecularStrength "1"
r_primaryLightUseTweaks "0"
r_reflectionProbeGenerate "0"
r_reflectionProbeGenerateExit "0"
r_reflectionProbeRegenerateAll "0"
r_rendererInUse "Shader model 3.0"
r_rendererPreference "Default"
r_resampleScene "1"
r_scaleViewport "1"
r_showFbColorDebug "None"
r_showFloatZDebug "0"
r_showLightGrid "0"
r_showMissingLightGrid "0"
r_showPortals "0"
r_showPortalsOverview "0"
r_singleCell "0"
r_skipPvs "0"
r_smc_enable "1"
r_smc_optimize "1"
r_smp_backend "1"
r_smp_worker "1"
r_smp_worker_thread0 "1"
r_smp_worker_thread1 "1"
r_specular "1"
r_specularColorScale "2.5"
r_specularMap "Unchanged"
r_spotLightBrightness "14"
r_spotLightEndRadius "196"
r_spotLightEntityShadows "1"
r_spotLightExponent "2"
r_spotLightFovInnerFraction "0.5"
r_spotLightMaxLength "5000"
r_spotLightShadows "1"
r_spotLightSModelShadows "1"
r_spotLightStartRadius "36"
r_sse_skinning "1"
r_subwindow "0 1 0 1"
r_sun_from_dvars "0"
r_sun_fx_position "0 0 0"
r_sunblind_fadein "0.5"
r_sunblind_fadeout "3"
r_sunblind_max_angle "5"
r_sunblind_max_darken "0.75"
r_sunblind_min_angle "30"
r_sunflare_fadein "1"
r_sunflare_fadeout "1"
r_sunflare_max_alpha "1"
r_sunflare_max_angle "2"
r_sunflare_max_size "2500"
r_sunflare_min_angle "45"
r_sunflare_min_size "0"
r_sunflare_shader "sun_flare"
r_sunglare_fadein "0.5"
r_sunglare_fadeout "3"
r_sunglare_max_angle "5"
r_sunglare_max_lighten "0.75"
r_sunglare_min_angle "30"
r_sunsprite_shader "sun"
r_sunsprite_size "16"
r_texFilterAnisoMax "4"
r_texFilterAnisoMin "1"
r_texFilterDisable "0"
r_texFilterMipBias "0"
r_texFilterMipMode "Unchanged"
r_textureMode "bilinear"
r_useLayeredMaterials "0"
r_vc_makelog "0"
r_vc_showlog "0"
r_vsync "1"
r_warningRepeatDelay "5"
r_zfar "0"
r_zFeather "1"
r_znear "4"
r_znear_depthhack "0.1"
radarjamDistMax "800"
radarjamDistMin "350"
radarjamSinCurve "0"
radius_damage_debug "0"
ragdoll_baselerp_time "1000"
ragdoll_bullet_force "500"
ragdoll_bullet_upbias "0.5"
ragdoll_debug "0"
ragdoll_dump_anims "0"
ragdoll_enable "1"
ragdoll_explode_force "18000"
ragdoll_explode_upbias "0.8"
ragdoll_exploding_bullet_force "5000"
ragdoll_exploding_bullet_upbias "0.8"
ragdoll_fps "20"
ragdoll_idle_min_velsq "2"
ragdoll_jitter_scale "1"
ragdoll_jointlerp_time "3000"
ragdoll_max_life "4500"
ragdoll_max_simulating "16"
ragdoll_max_stretch_pct "10"
ragdoll_rotvel_scale "1"
ragdoll_self_collision_scale "1.2"
ragdoll_stretch_iters "10"
rate "25000"
reliableResendTime "300"
reliableTimeoutTime "20000"
RemoteCameraSounds_DryLevel "0.1"
RemoteCameraSounds_RoomType "underwater"
RemoteCameraSounds_WetLevel "0.5"
requireOpenNat "1"
safeArea_adjusted_horizontal "1"
safeArea_adjusted_vertical "1"
safeArea_horizontal "0.85"
safeArea_vertical "0.85"
scr_airdrop_ac130 "3"
scr_airdrop_ammo "17"
scr_airdrop_counter_uav "15"
scr_airdrop_emp "1"
scr_airdrop_harrier_airstrike "7"
scr_airdrop_helicopter "7"
scr_airdrop_helicopter_flares "5"
scr_airdrop_helicopter_minigun "3"
scr_airdrop_mega_ac130 "2"
scr_airdrop_mega_ammo "12"
scr_airdrop_mega_counter_uav "16"
scr_airdrop_mega_emp "0"
scr_airdrop_mega_harrier_airstrike "5"
scr_airdrop_mega_helicopter "5"
scr_airdrop_mega_helicopter_flares "3"
scr_airdrop_mega_helicopter_minigun "2"
scr_airdrop_mega_nuke "0"
scr_airdrop_mega_precision_airstrike "10"
scr_airdrop_mega_predator_missile "14"
scr_airdrop_mega_sentry "16"
scr_airdrop_mega_stealth_airstrike "3"
scr_airdrop_mega_uav "12"
scr_airdrop_nuke "0"
scr_airdrop_precision_airstrike "11"
scr_airdrop_predator_missile "12"
scr_airdrop_sentry "12"
scr_airdrop_stealth_airstrike "5"
scr_airdrop_uav "17"
scr_arena_numlives "1"
scr_arena_promode "0"
scr_arena_roundlimit "0"
scr_arena_roundswitch "3"
scr_arena_scorelimit "1"
scr_arena_timelimit "2.5"
scr_arena_winlimit "4"
scr_ctf_halftime "1"
scr_ctf_numlives "0"
scr_ctf_playerrespawndelay "0"
scr_ctf_promode "0"
scr_ctf_returntime "30"
scr_ctf_roundlimit "1"
scr_ctf_scorelimit "0"
scr_ctf_timelimit "10"
scr_ctf_waverespawndelay "10"
scr_ctf_winlimit "1"
scr_dd_addtime "2.5"
scr_dd_bombtimer "45"
scr_dd_defusetime "5"
scr_dd_numlives "0"
scr_dd_planttime "5"
scr_dd_playerrespawndelay "0"
scr_dd_promode "0"
scr_dd_roundlimit "3"
scr_dd_roundswitch "1"
scr_dd_scorelimit "1"
scr_dd_timelimit "2.5"
scr_dd_waverespawndelay "0"
scr_dd_winlimit "2"
scr_diehard "0"
scr_dm_numlives "0"
scr_dm_playerrespawndelay "0"
scr_dm_promode "0"
scr_dm_roundlimit "1"
scr_dm_scorelimit "1500"
scr_dm_timelimit "10"
scr_dm_waverespawndelay "0"
scr_dm_winlimit "1"
scr_dom_numlives "0"
scr_dom_playerrespawndelay "0"
scr_dom_promode "0"
scr_dom_roundlimit "1"
scr_dom_scorelimit "200"
scr_dom_timelimit "0"
scr_dom_waverespawndelay "0"
scr_dom_winlimit "1"
scr_explBulletMod "1"
scr_game_allowkillcam "1"
scr_game_deathpointloss "0"
scr_game_forceuav "0"
scr_game_graceperiod "15"
scr_game_hardpoints "1"
scr_game_killstreakdelay "8"
scr_game_onlyheadshots "0"
scr_game_perks "1"
scr_game_spectatetype "1"
scr_game_suicidepointloss "0"
scr_gameended "0"
scr_gtnw_numlives "0"
scr_gtnw_playerrespawndelay "0"
scr_gtnw_promode "0"
scr_gtnw_roundlimit "1"
scr_gtnw_roundswitch "0"
scr_gtnw_scorelimit "101"
scr_gtnw_timelimit "10"
scr_gtnw_waverespawndelay "0"
scr_gtnw_winlimit "1"
scr_hardcore "0"
scr_hardpoint_allowartillery "1"
scr_hardpoint_allowhelicopter "1"
scr_hardpoint_allowuav "1"
scr_koth_numlives "0"
scr_koth_playerrespawndelay "0"
scr_koth_promode "0"
scr_koth_roundlimit "1"
scr_koth_roundswitch "1"
scr_koth_scorelimit "250"
scr_koth_timelimit "15"
scr_koth_waverespawndelay "0"
scr_koth_winlimit "1"
scr_maxPerPlayerExplosives "2"
scr_nukeCancelMode "0"
scr_nukeTimer "10"
scr_objectiveText "OBJECTIVES_WAR_HINT"
scr_oldschool "0"
scr_oneflag_numlives "0"
scr_oneflag_playerrespawndelay "0"
scr_oneflag_promode "0"
scr_oneflag_roundlimit "0"
scr_oneflag_roundswitch "3"
scr_oneflag_scorelimit "1"
scr_oneflag_timelimit "3"
scr_oneflag_waverespawndelay "0"
scr_oneflag_winlimit "4"
scr_patientZero ""
scr_player_forcerespawn "1"
scr_player_healthregentime "5"
scr_player_maxhealth "100"
scr_player_numlives "0"
scr_player_respawndelay "0"
scr_player_sprinttime "4"
scr_player_suicidespawndelay "0"
scr_RequiredMapAspectratio "1"
scr_restxp_cap "0.5"
scr_restxp_enable "0"
scr_restxp_levelsPerDay "0.5"
scr_restxp_minRestTime "4"
scr_restxp_restedAwardScale "0.5"
scr_restxp_timescale "1"
scr_riotShieldXPBullets "15"
scr_sab_bombtimer "30"
scr_sab_defusetime "5"
scr_sab_hotpotato "0"
scr_sab_numlives "0"
scr_sab_planttime "2.5"
scr_sab_playerrespawndelay "7.5"
scr_sab_promode "0"
scr_sab_roundlimit "1"
scr_sab_roundswitch "1"
scr_sab_scorelimit "0"
scr_sab_timelimit "20"
scr_sab_waverespawndelay "0"
scr_sab_winlimit "1"
scr_sd_bombtimer "45"
scr_sd_defusetime "5"
scr_sd_multibomb "0"
scr_sd_numlives "1"
scr_sd_planttime "5"
scr_sd_playerrespawndelay "0"
scr_sd_promode "0"
scr_sd_roundlimit "0"
scr_sd_roundswitch "3"
scr_sd_scorelimit "1"
scr_sd_timelimit "2.5"
scr_sd_waverespawndelay "0"
scr_sd_winlimit "4"
scr_team_fftype "0"
scr_team_kickteamkillers "0"
scr_team_respawntime "0"
scr_team_teamkillpointloss "1"
scr_team_teamkillspawndelay "20"
scr_thirdPerson "0"
scr_tispawndelay "0"
scr_vip_numlives "0"
scr_vip_promode "0"
scr_vip_roundlimit "3"
scr_vip_roundswitch "1"
scr_vip_scorelimit "1"
scr_vip_timelimit "2.5"
scr_vip_winlimit "2"
scr_war_numlives "0"
scr_war_playerrespawndelay "0"
scr_war_promode "0"
scr_war_roundlimit "1"
scr_war_scorelimit "7500"
scr_war_timelimit "10"
scr_war_waverespawndelay "0"
scr_war_winlimit "1"
scr_xpscale "1"
sensitivity "5"
sentry_placement_debug "0"
sentry_placement_feet_offset "17 20 10"
sentry_placement_feet_trace_dist_z "20"
sentry_placement_trace_dist "42"
sentry_placement_trace_min_normal "0.7"
sentry_placement_trace_pitch "20"
sentry_placement_trace_radius "30"
sentry_placement_trace_radius_canon_safety "5"
server1 ""
server10 ""
server11 ""
server12 ""
server13 ""
server14 ""
server15 ""
server16 ""
server2 ""
server3 ""
server4 ""
server5 ""
server6 ""
server7 ""
server8 ""
server9 ""
session_immediateDeleteTinySessions "0"
session_nonblocking "1"
shieldBlastDamageProtection_120 "0.55"
shieldBlastDamageProtection_180 "0.15"
shieldBlastDamageProtection_30 "0.95"
shieldBlastDamageProtection_60 "0.8"
shieldDebug "0"
shieldImpactBulletShakeDuration "500"
shieldImpactBulletShakeScale "0.35"
shieldImpactExplosionHighShakeDuration "1250"
shieldImpactExplosionHighShakeScale "0.5"
shieldImpactExplosionLowShakeDuration "800"
shieldImpactExplosionLowShakeScale "0.4"
shieldImpactExplosionThreshold "85"
shieldImpactMissileShakeDuration "1500"
shieldImpactMissileShakeScale "0.5"
shortversion "1.0"
showdrop "0"
showpackets "0"
sm_enable "1"
sm_fastSunShadow "1"
sm_lightScore_eyeProjectDist "64"
sm_lightScore_spotProjectFrac "0.125"
sm_maxLights "4"
sm_minSpotLightScore "0.5"
sm_polygonOffsetBias "0.125"
sm_polygonOffsetScale "2"
sm_qualitySpotShadow "1"
sm_spotDistCull "1"
sm_spotEnable "1"
sm_spotLimit "4"
sm_spotShadowFadeTime "1"
sm_strictCull "1"
sm_sunEnable "1"
sm_sunSampleSizeNear "0.25"
sm_sunShadowCenter "0 0 0"
sm_sunShadowScale "1"
sm_sunShadowScaleLocked "1"
snaps "20"
snd_cinematicVolumeScale "0.5"
snd_draw3D "Off"
snd_drawInfo "None"
snd_enable2D "1"
snd_enable3D "1"
snd_enableEq "1"
snd_enableReverb "1"
snd_enableStream "1"
snd_errorOnMissing "0"
snd_khz "44"
snd_levelFadeTime "250"
snd_outputConfiguration "Stereo"
snd_slaveFadeTime "500"
snd_touchStreamFilesOnLoad "0"
snd_volume "0.8"
splitscreen "0"
stat_version "10"
stopspeed "100"
stringtable_debug "0"
sv_allowAnonymous "0"
sv_allowClientConsole "1"
sv_allowDownload "1"
sv_allowedClan1 ""
sv_allowedClan2 ""
sv_cheats "0"
sv_clientArchive "1"
sv_clientSideBullets "1"
sv_connectTimeout "120"
sv_debugRate "0"
sv_debugReliableCmds "0"
sv_floodProtect "1"
sv_hostname "CoD4Host"
sv_hugeSnapshotDelay "200"
sv_hugeSnapshotSize "4000"
sv_iwdNames "iw_21 iw_20 iw_19 iw_18 iw_17 iw_16 iw_15 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00"
sv_iwds "1425953182 -324982688 -81546501 -787670654 402654477 335746198 -1817089003 -447433133 -524287928 334474887 -1761048230 1639653121

1582046780 -1720825238 1165771116 -2042361436 -969613419 -1360563508 1443885712 -1385121552 32984810 1462951215 "
sv_kickBanTime "300"
sv_mapRotation ""
sv_mapRotationCurrent ""
sv_maxclients "18"
sv_maxPing "800"
sv_maxRate "25000"
sv_minPing "0"
sv_network_fps "50"
sv_packet_info "0"
sv_padPackets "0"
sv_paused "0"
sv_privateClients "0"
sv_privateClientsForClients "0"
sv_privatePassword ""
sv_pure "1"
sv_reconnectlimit "3"
sv_referencedFFCheckSums "24597 24597 172053 131093 72892437 53223445 24597"
sv_referencedFFNames "code_pre_gfx_mp patch_code_pre_gfx_mp code_post_gfx_mp patch_mp mp_afghan common_mp mp_afghan_load"
sv_referencedIwdNames "main/iw_00 main/iw_06 main/iw_03 main/iw_01 main/iw_04 main/iw_05 main/iw_02 main/iw_07 main/iw_08 main/iw_10 main/iw_11

main/iw_20 main/iw_09"
sv_referencedIwds "1462951215 -2042361436 1443885712 32984810 -1360563508 -969613419 -1385121552 1165771116 -1720825238 1639653121 -1761048230 -

324982688 1582046780 "
sv_rejoinTimeout "5"
sv_running "1"
sv_showAverageBPS "0"
sv_timeout "20"
sv_voiceQuality "3"
sv_zombietime "2"
sys_configSum "209012943"
sys_configureGHz "16.0403"
sys_cpuGHz "2.40003"
sys_cpuName "Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz"
sys_gpu "NVIDIA GeForce GTX 260"
sys_lockThreads "none"
sys_quitMigrateTime "15000"
sys_smp_allowed "1"
sys_SSE "1"
sys_sysMB "2048"
systemlink "0"
testClients_doAttack "1"
testClients_doCrouch "0"
testClients_doMove "1"
testClients_doReload "1"
testClients_watchKillcam "1"
thermal_playerModel ""
thermalBlurFactorNoScope "250"
thermalBlurFactorScope "250"
timescale "1"
toggleconsole "0"
tracer_debugDraw "0"
tracer_explosiveColor1 "1 0.75 0.75 0"
tracer_explosiveColor2 "1 0.75 0.75 1"
tracer_explosiveColor3 "1 0.75 0.75 1"
tracer_explosiveColor4 "1 0.75 0.75 1"
tracer_explosiveColor5 "1 0.75 0.75 1"
tracer_explosiveColor6 "1 0.75 0.75 0"
tracer_explosiveOverride "1"
tracer_explosiveWidth "15"
tracer_firstPersonMaxWidth "4"
tracer_stoppingPowerColor1 "0 0 0 0"
tracer_stoppingPowerColor2 "1 1 1 1"
tracer_stoppingPowerColor3 "1 0 0 1"
tracer_stoppingPowerColor4 "1 0 0 1"
tracer_stoppingPowerColor5 "1 1 0 1"
tracer_stoppingPowerColor6 "1 1 1 1"
tracer_stoppingPowerOverride "0"
tracer_stoppingPowerWidth "6"
tracer_thermalWidthMult "2"
turret_adsEnabled "1"
turret_adsFov "35"
turret_adsTime "250"
turret_fov "55"
ufoHitsTriggers "0"
ui_ac130usetime "40"
ui_adrenaline "0"
ui_allow_classchange "0"
ui_allow_controlschange "1"
ui_allow_teamchange "1"
ui_allowvote "1"
ui_altscene "0"
ui_bigFont "0.688"
ui_bomb_timer "0"
ui_borderLowLightScale "0.35"
ui_browserFriendlyfire "-1"
ui_browserKillcam "-1"
ui_browserMod "1"
ui_browserShowDedicated "1"
ui_browserShowEmpty "1"
ui_browserShowFull "1"
ui_browserShowPassword "-1"
ui_browserShowPure "1"
ui_buildLocation "-60 460"
ui_buildSize "0.2"
ui_challenge_1_ref ""
ui_challenge_2_ref ""
ui_challenge_3_ref ""
ui_challenge_4_ref ""
ui_challenge_5_ref ""
ui_challenge_6_ref ""
ui_challenge_7_ref ""
ui_cinematicsTimestamp "0"
ui_connectScreenTextGlowColor "0.3 0.6 0.3 1"
ui_currentFeederMapIndex "0"
ui_currentMap "1"
ui_customClassName ""
ui_customModeEditName ""
ui_customModeName ""
ui_danger_team ""
ui_debugMode "0"
ui_drawCrosshair "1"
ui_extraBigFont "1"
ui_friendlyfire "0"
ui_gametype "war"
ui_halftime "0"
ui_hud_hardcore "0"
ui_hud_obituaries "1"
ui_hud_showobjicons "1"
ui_joinGametype "0"
ui_mapname "mp_afghan"
ui_maxclients "18"
ui_mousePitch "0"
ui_mptype "0"
ui_multiplayer "1"
ui_netGametype "0"
ui_netGametypeName "dm"
ui_netSource "1"
ui_opensummary "0"
ui_overtime "0"
ui_partyFull "0"
ui_playerPartyColor "1 0.8 0.4 1"
ui_promotion "0"
ui_scorelimit "7500"
ui_serverStatusTimeOut "7000"
ui_showEndOfGame "0"
ui_showList "0"
ui_showmap "1"
ui_showMenuOnly ""
ui_sliderSteps "40"
ui_smallFont "0.563"
ui_textScrollFadeTime "0.2"
ui_textScrollPauseEnd "3"
ui_textScrollPauseStart "1"
ui_textScrollSpeed "30"
ui_timelimit "10"
uiscript_debug "0"
upnp_maxAttempts "4"
useFastFile "1"
useMapPreloading "1"
useonlinestats "0"
useRelativeTeamColors "0"
useSvMapPreloading "1"
useTagFlashSilenced "1"
using_original "1"
veh_aiOverSteerScale "1"
veh_boneControllerLodDist "2000"
veh_thirdPersonCam "0"
vehAudio_inAirPitchDownLerp "1.2"
vehAudio_inAirPitchUpLerp "0.75"
vehAudio_spawnVolumeTime "2"
vehCam_angles "0 0 0"
vehCam_editMode "0"
vehCam_freeLook "0"
vehCam_offset "0 0 0"
vehCam_pitchClamp "45"
vehCam_pitchTurnRate "90"
vehCam_radius "0"
vehCam_speedInfluence "0"
vehCam_yawClamp "45"
vehCam_yawTurnRate "260"
vehCam_zOffsetMode "World"
vehHelicopterDeceleratio]]>
Mod's Mon, 16 Nov 2009 19:59:18 +0000
Modern Warfare 2 Unleashed - PC Dev Console Unlocker + More - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/3536-modern-warfare-2-unleashed-pc-dev-console-unlocker-more#28620 http://fcuk.org.uk/kunena/mod's-general-forum/3536-modern-warfare-2-unleashed-pc-dev-console-unlocker-more#28620 by AgentGOD

Home Page: http://www.ultimate-filez.com
Donation : http://www.ultimate-filez.com/?page=donate

Screenshots of Proof-of-Concept:




Tested on:
Call of Duty: Modern Warfare 2 Multiplayer v1.0
Microsoft(R) Windows Vista Ultimate x64 SP2


Description:
Tired of Infinity Ward locking down the PC version of MW2? No problem!
This program will allow you to bring back the globally loved
developer console in the game! Plus, it will unlock important cvars like
cg_fov to change the field-of-view at the same time!

I hope with the release of this program, Infinity Ward will un-neuter
Modern Warfare 2 officially.

NOTE: By using this program, you agree that any consequences of usage
shall not be imposed on the programmer (AgentGOD). Use at your
own will and risk! I, the programmer, will NOT be held responsible
in the event that you are banned by VAC.

With that in mind, the program should NOT trigger a VAC-ban, but I cannot
make any guarantees.

Usage:
Run LoaderX.exe.
Click Auto-Inject.
Launch Call of Duty: Modern Warfare 2 Single/Multiplayer.
Enjoy the tilde (~) key in its full glory.

Copyright notices:
Call of Duty(tm) and Modern Warfare(tm) are trademarks of Infinity Ward, and
I am not in any way affiliated with Infinity Ward.

Copyright © 2009 Ultimate Filez

Download link:
http://www.ultimate-filez.com/files/MW2Unleashed.zip

Original thread:
http://ultimate-filez.com/forum/showthread.php?t=85

Here's some more proof that this game is unfortunately a lazy XBOX 360 port:
http://img38.imageshack.us/img38/731/portproof.png ]]>
Mod's Sun, 15 Nov 2009 16:40:12 +0000
Zombie Mod for Cod4 - by: Grave-Digger http://fcuk.org.uk/kunena/mod's-general-forum/3163-zombie-mod-for-cod4?start=12#24464 http://fcuk.org.uk/kunena/mod's-general-forum/3163-zombie-mod-for-cod4?start=12#24464




G.]]>
Mod's Sat, 04 Oct 2008 19:45:18 +0100
Firefox 3 - by: FcUK_U http://fcuk.org.uk/kunena/mod's-general-forum/3066-firefox-3#23375 http://fcuk.org.uk/kunena/mod's-general-forum/3066-firefox-3#23375 its called nightly tester tool <!-- s:wink: --><img src="{SMILIES_PATH}/icon_wink.gif" alt=":wink:" title="Wink" /><!-- s:wink: -->]]> Mod's Fri, 20 Jun 2008 12:23:34 +0100 firefox add ons - by: FcUK_D http://fcuk.org.uk/kunena/mod's-general-forum/3017-firefox-add-ons#22964 http://fcuk.org.uk/kunena/mod's-general-forum/3017-firefox-add-ons#22964 Mod's Mon, 24 Mar 2008 20:53:55 +0000 Gaming Mouse Question ! - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/2849-gaming-mouse-question?start=6#21748 http://fcuk.org.uk/kunena/mod's-general-forum/2849-gaming-mouse-question?start=6#21748
Yeah feels heavy with all the 4.5's in aint tried it yet tho.]]>
Mod's Sun, 13 Jan 2008 11:32:41 +0000
logitech mouse - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/2893-logitech-mouse#21729 http://fcuk.org.uk/kunena/mod's-general-forum/2893-logitech-mouse#21729
A]]>
Mod's Fri, 11 Jan 2008 18:06:33 +0000
Sandbox - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/2547-sandbox#20806 http://fcuk.org.uk/kunena/mod's-general-forum/2547-sandbox#20806

A.]]>
Mod's Thu, 25 Oct 2007 22:17:22 +0100
ATI Catalystâ„¢ 7.10 Display Drivers - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/2766-ati-catalyst-7-10-display-drivers#20608 http://fcuk.org.uk/kunena/mod's-general-forum/2766-ati-catalyst-7-10-display-drivers#20608
[url=https&#58;//a248&#46;e&#46;akamai&#46;net/f/674/9206/0/www2&#46;ati&#46;com/gamesite/Catalyst_710_release_notes&#46;html:3c3tq4jl][color=green:3c3tq4jl]Release Notes[/color:3c3tq4jl][/url:3c3tq4jl]]]>
Mod's Fri, 12 Oct 2007 18:04:31 +0100
FcUK Map Pack V1.0 - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/2497-fcuk-map-pack-v1-0#18195 http://fcuk.org.uk/kunena/mod's-general-forum/2497-fcuk-map-pack-v1-0#18195
So we now have the below Maps Installed on the FTP for quick download while joining the server and all the maps are on the Server to play.

If you would like to download all the Maps before hand then click on the Link below.

Unrar it and drop the folders into your Ravenshield folder.

[url=http&#58;//www&#46;fcuk&#46;org&#46;uk/rvsmaps/FcUK_Map_Pack_V1&#46;0&#46;rar:29zg527q][color=green:29zg527q]FcUK Map Pack V1.0[/color:29zg527q][/url:29zg527q]

Maps in the FcUK Map Pack V1.0

1 MP_Bunkers_Day Team-Survival
2 Warehouse_District Team-Survival
3 UO_01_Turkish_Bazaar_MapContest3 Team-Survival
4 MP_UnderWater_Habitat_MapContest3 Team-Survival
5 Athletevillage Team-Survival
6 art Team-Survival
7 RS_CHALET_fall Team-Survival
8 MP_Training_Maze Team-Survival
9 MP_Storage_Depot Team-Survival
10 MP_Snow_Base Team-Survival
11 MP_Old_TrainTracks Team-Survival
12 MP_GraveYard Team-Survival
13 Presidio-Smurf Team-Survival
14 RS_Ruined_City Team-Survival
15 MP_Bunkers_Night Team-Survival]]>
Mod's Sat, 20 Jan 2007 17:55:43 +0000
Win Step - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/2432-win-step#17712 http://fcuk.org.uk/kunena/mod's-general-forum/2432-win-step#17712 ]]> Mod's Mon, 18 Dec 2006 10:16:57 +0000 Hard Disc Format Tool - by: Hooligan http://fcuk.org.uk/kunena/mod's-general-forum/2433-hard-disc-format-tool#17684 http://fcuk.org.uk/kunena/mod's-general-forum/2433-hard-disc-format-tool#17684
its an ISO file so burn it to CD-Rom and boot it up, job done. Just watch you don't format your woring hardrive.

http://www.seagate.com/support/disc/dri ... scwiz.html ]]>
Mod's Sat, 16 Dec 2006 18:36:37 +0000
New ATI Drivers - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/2159-new-ati-drivers#15438 http://fcuk.org.uk/kunena/mod's-general-forum/2159-new-ati-drivers#15438 Mod's Thu, 03 Aug 2006 20:52:14 +0100 speed up firefox - by: FcUK_D http://fcuk.org.uk/kunena/mod's-general-forum/2081-speed-up-firefox#15343 http://fcuk.org.uk/kunena/mod's-general-forum/2081-speed-up-firefox#15343 tools/options/privacy and click on view saved passwords
theres all the passwords for everyone to see so its probably a good idea to stick in a master password <!-- s:wink: --><img src="{SMILIES_PATH}/icon_wink.gif" alt=":wink:" title="Wink" /><!-- s:wink: -->]]>
Mod's Mon, 17 Jul 2006 20:10:05 +0100
P4 Pc Bundle for sale - by: FcUK_B http://fcuk.org.uk/kunena/mod's-general-forum/2144-p4-pc-bundle-for-sale#15319 http://fcuk.org.uk/kunena/mod's-general-forum/2144-p4-pc-bundle-for-sale#15319
i got my

Athlon dual core +4200
2GB DDR 400 RAM
1065mb Nvidia 7950GT
WDigital 250GB



coming on monday.....

ooohhhhh me pc ont know whats hit it]]>
Mod's Sat, 15 Jul 2006 10:21:45 +0100
Map updates HL2 / I.P. Address' - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/1552-map-updates-hl2-i-p-address?start=6#14067 http://fcuk.org.uk/kunena/mod's-general-forum/1552-map-updates-hl2-i-p-address?start=6#14067 Mod's Mon, 13 Feb 2006 10:07:06 +0000 More modded maps on coop sever - by: Kenney http://fcuk.org.uk/kunena/mod's-general-forum/1133-more-modded-maps-on-coop-sever#8401 http://fcuk.org.uk/kunena/mod's-general-forum/1133-more-modded-maps-on-coop-sever#8401 Mod's Sat, 18 Sep 2004 22:26:55 +0100 Few more spot on maps - by: Woogie http://fcuk.org.uk/kunena/mod's-general-forum/1122-few-more-spot-on-maps#8346 http://fcuk.org.uk/kunena/mod's-general-forum/1122-few-more-spot-on-maps#8346 tar]]> Mod's Wed, 15 Sep 2004 12:10:31 +0100 FcUK Modded Map Server - by: Kenney http://fcuk.org.uk/kunena/mod's-general-forum/1123-fcuk-modded-map-server#8276 http://fcuk.org.uk/kunena/mod's-general-forum/1123-fcuk-modded-map-server#8276 Mod's Sat, 11 Sep 2004 20:27:52 +0100 double training map - by: FcUK_P http://fcuk.org.uk/kunena/mod's-general-forum/824-double-training-map?start=12#8252 http://fcuk.org.uk/kunena/mod's-general-forum/824-double-training-map?start=12#8252 Mapack 3 is a must, there are links in the mapname to were u can
download some of the maps, the rest should be on the download section.

Default map list:

[url=http&#58;//www&#46;theplatoon&#46;com/ravenshield/mod&#46;asp?file=216:33k4lmz0](MP)Training_Revised[/url:33k4lmz0]
[url=http&#58;//www&#46;theplatoon&#46;com/ravenshield/mod&#46;asp?file=105:33k4lmz0]Acient China[/url:33k4lmz0]
BetaCruiseship2
CS_de_dust
[url=http&#58;//www&#46;theplatoon&#46;com/ravenshield/mod&#46;asp?file=145:33k4lmz0]Paranoid[/url:33k4lmz0] (Dosent support survival, only team survival.. total wank
[url=http&#58;//home&#46;chello&#46;no/fcukp/ShootsandLadders&#46;zip:33k4lmz0]Shootsandladdersbeta4[/url:33k4lmz0]
dp_desal
Indoor_Swimming_Bath
Harmass_hill
MP_Snow_Base
RS_Killhouse_Double
SiberianBase1
WOLF_Training_shooting3
[url=http&#58;//www&#46;theplatoon&#46;com/ravenshield/mod&#46;asp?file=26:33k4lmz0]The Door 2[/url:33k4lmz0]
[url=http&#58;//home&#46;chello&#46;no/fcukp/AntiCamper2Setup&#46;zip:33k4lmz0]Anti Camper 2.0[/url:33k4lmz0]
[url=http&#58;//www&#46;arcsmaps&#46;silvermods&#46;com/Slaughter-Revised&#46;zip:33k4lmz0]Slaugther Rev.[/url:33k4lmz0]

Could'nt find ''Granny's barm'' and ''Super airball'' maps, so if got them _G, send em to me and i get on there aswell

Keep in mind this UBI Soft we are talking about, add modded, which aint allways working right. So the server WILL crash on regular basis

Also add a modded map to coop server call'd sniperland. Should be i dl section.

Will try to the PoE mod for BFV up and running on are server, no coop maps im affarid...]]>
Mod's Sat, 11 Sep 2004 00:21:12 +0100
Slaughter Map Revised - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/784-slaughter-map-revised#5881 http://fcuk.org.uk/kunena/mod's-general-forum/784-slaughter-map-revised#5881 Mod's Sat, 22 May 2004 12:21:02 +0100 UO Warehouse District Map Released - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/724-uo-warehouse-district-map-released#5300 http://fcuk.org.uk/kunena/mod's-general-forum/724-uo-warehouse-district-map-released#5300 " title="Wink" /><!-- s:wink: -->]]> Mod's Mon, 26 Apr 2004 15:35:42 +0100 Stock RvS Maps to Athena Sword - by: FcUK_V http://fcuk.org.uk/kunena/mod's-general-forum/610-stock-rvs-maps-to-athena-sword#4387 http://fcuk.org.uk/kunena/mod's-general-forum/610-stock-rvs-maps-to-athena-sword#4387 Mod's Sat, 20 Mar 2004 16:10:17 +0000 Ancient Temple Map - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/593-ancient-temple-map#4258 http://fcuk.org.uk/kunena/mod's-general-forum/593-ancient-temple-map#4258

Description: Here's a quality "must have map" by mapper wilky9. You may remember his previous Raven Shield map "Port Town." This time wilky9 has made a map that is based loosly on The Church of the Nativity in Bethlehem.

Wilky9 says, "The inside of the church is a fairly accurate reproduction. You might remember that there was a standoff there a few years back." ...

All game play modes are supported except for Practice Mission and Coop-story/mission.


]]>
Mod's Sat, 13 Mar 2004 15:22:33 +0000
RvS Patches - by: FcUK_V http://fcuk.org.uk/kunena/mod's-general-forum/570-rvs-patches?start=6#4239 http://fcuk.org.uk/kunena/mod's-general-forum/570-rvs-patches?start=6#4239 Mod's Fri, 12 Mar 2004 14:54:16 +0000 RvS Patch's 1.53 - 1.54 &amp; 1.54 - 1.55 - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/583-rvs-patch-s-1-53-1-54-amp-1-54-1-55#4224 http://fcuk.org.uk/kunena/mod's-general-forum/583-rvs-patch-s-1-53-1-54-amp-1-54-1-55#4224
[url=http&#58;//www&#46;fcuk&#46;org&#46;uk/downloads/rvspatch_1&#46;53_to_1&#46;54_uk&#46;exe:z2ry7nem]RvS 1.53 - 1.54 Patch[/url:z2ry7nem]

[url=http&#58;//www&#46;fcuk&#46;org&#46;uk/downloads/RVSPatch_1&#46;54_To_1&#46;55_UK&#46;exe:z2ry7nem]RvS 1.54 - 1.55 Patch[/url:z2ry7nem]]]>
Mod's Fri, 12 Mar 2004 11:16:01 +0000
Athena Out Soooon!!!! - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/566-athena-out-soooon?start=6#4220 http://fcuk.org.uk/kunena/mod's-general-forum/566-athena-out-soooon?start=6#4220 " title="Wink" /><!-- s:wink: -->]]> Mod's Fri, 12 Mar 2004 10:07:24 +0000 MP Training Camp Revised Map - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/555-mp-training-camp-revised-map#4055 http://fcuk.org.uk/kunena/mod's-general-forum/555-mp-training-camp-revised-map#4055
This is a revised version of Training Camp by Jackal. This modified map greatly increases the size of the map and includes a long foot bridge, upper terrain area all around, and some other suprises. Hint: Look for the yellow squares on the ground. Read on....

Game Play Mode Supported:
Multiplayer Team Survival





]]>
Mod's Thu, 04 Mar 2004 22:58:09 +0000
Sewers Map Released - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/513-sewers-map-released#3745 http://fcuk.org.uk/kunena/mod's-general-forum/513-sewers-map-released#3745
In contrast to that map this time Funth has created a much smaller map, but just as visually appealing along with an environment that drips ambiance. Here's what Funth said about his latest Raven Shield creation. Read on...

FUNTH: "I made this level because I thought it would make for intense close combat gameplay. Also, i made it for a challenging pistols match. Enjoy!"

Game Play Modes Supported:
Multiplayer Team Survival
Multiplayer Survival
Multiplayer Pilot


Author Notes: The ladders in the sewer are a little tricky to use. To get out of the sewers stand on the platform at the base of the ladder and look straight down. Then hit the "use" key to climb up the ladders. Also, the glass windows are bulletproof by design. This forces you to make a shot through a missing pane rather than spraying and praying up at somebody in the window.




]]>
Mod's Thu, 19 Feb 2004 18:24:45 +0000
COTH Fortress Map Released - by: Misty_2000 http://fcuk.org.uk/kunena/mod's-general-forum/496-coth-fortress-map-released#3638 http://fcuk.org.uk/kunena/mod's-general-forum/496-coth-fortress-map-released#3638
Here is a link to that screen-shot I took last night from the new Fortress Map. Funny as fuck.

<<< Click the Pic[/size][/color]


Dee (Misty_2000)]]>
Mod's Sat, 14 Feb 2004 13:46:06 +0000
useful tool - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/492-useful-tool#3573 http://fcuk.org.uk/kunena/mod's-general-forum/492-useful-tool#3573 Mod's Thu, 12 Feb 2004 22:31:12 +0000 RS Chalet Fall Map . Full Version - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/436-rs-chalet-fall-map-full-version#3484 http://fcuk.org.uk/kunena/mod's-general-forum/436-rs-chalet-fall-map-full-version#3484

For Patch 1.53 and Up

UPDATE - This map is an updated version of the same map posted here previously. There were 450+ downloads of that version before the author pulled the map to fix it up. Map file names in this version have been changed to prevent version mismatches. This map is listed as (RS) Chalet Fall in the map list.

This is a excellent map and well worth the re-download. Read on..



This is a remake from Rogue Spear's CHALET fall map. I've done my best to remake it as close as possible to the original.

Hope you enjoy this map.

Game Play Modes Supported
Single Player Terrorist Hunt
Single player Lone Wolf
Single Player Coop Hostage Rescue
Multiplayer Survival
Multiplayer Team Survival
Multiplayer Adversarial Bomb
Multiplayer Adversarial Pilot
Multiplayer Co-op Hostage Rescue
Multiplayer Co-op Terrorist Hunt
There is a mission, but it's not too good]]>
Mod's Tue, 10 Feb 2004 11:26:20 +0000
Old RS Mod = New RvS Mod - by: http://fcuk.org.uk/kunena/mod's-general-forum/360-old-rs-mod-new-rvs-mod?start=6#3443 http://fcuk.org.uk/kunena/mod's-general-forum/360-old-rs-mod-new-rvs-mod?start=6#3443 so i thought i'd write it down for ya <!-- s:wink: --><img src="{SMILIES_PATH}/icon_wink.gif" alt=":wink:" title="Wink" /><!-- s:wink: -->
<!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: -->]]>
Mod's Mon, 09 Feb 2004 14:39:36 +0000
RVSPatch_1.52_To_1.53 - by: Hustler http://fcuk.org.uk/kunena/mod's-general-forum/445-rvspatch-1-52-to-1-53#3313 http://fcuk.org.uk/kunena/mod's-general-forum/445-rvspatch-1-52-to-1-53#3313 ]]> Mod's Fri, 06 Feb 2004 16:13:40 +0000 Crikey! - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/450-crikey#3258 http://fcuk.org.uk/kunena/mod's-general-forum/450-crikey#3258 " title="Wink" /><!-- s:wink: -->]]> Mod's Fri, 06 Feb 2004 02:58:22 +0000 RvS Patch 1.52 -&gt; 1.53 - by: FcUK_P http://fcuk.org.uk/kunena/mod's-general-forum/443-rvs-patch-1-52-gt-1-53#3205 http://fcuk.org.uk/kunena/mod's-general-forum/443-rvs-patch-1-52-gt-1-53#3205 Mod's Thu, 05 Feb 2004 20:27:46 +0000 R6 Amazon v2 - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/435-r6-amazon-v2#3147 http://fcuk.org.uk/kunena/mod's-general-forum/435-r6-amazon-v2#3147

What we have here is a re-make of the original Rainbow Six map "Amazon"


Operation "Black Star". The map has been made as true to the original as possible. This includes all the origonal menu breifings. I hope all you R6 Old timers enjoy and to all of you that never played this, I hope you like it just the same. Its been fully tested I doubt you will find little, if any bugs.

Supported Game Modes:
- Single player mission
- Single Player Terrorist Hunt
- Co-Op mission
- Co-Op Terrorist Hunt
- Team Survival
- Survival


]]>
Mod's Wed, 04 Feb 2004 15:43:10 +0000
RS Chalet Map - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/372-rs-chalet-map#3124 http://fcuk.org.uk/kunena/mod's-general-forum/372-rs-chalet-map#3124
Its A good play for a Beta Map.]]>
Mod's Tue, 03 Feb 2004 23:49:55 +0000
RVSPatch_1.51_To_1.52_UK - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/399-rvspatch-1-51-to-1-52-uk#2919 http://fcuk.org.uk/kunena/mod's-general-forum/399-rvspatch-1-51-to-1-52-uk#2919
DO NOT INSTALL UNTIL I HAVE UPDATED SERVER]]>
Mod's Tue, 27 Jan 2004 17:41:40 +0000
MP Village Snow Map Released - by: fireblade http://fcuk.org.uk/kunena/mod's-general-forum/370-mp-village-snow-map-released?start=6#2740 http://fcuk.org.uk/kunena/mod's-general-forum/370-mp-village-snow-map-released?start=6#2740 " title="Embarassed" /><!-- s:oops: --> <!-- s:twisted: --><img src="{SMILIES_PATH}/icon_twisted.gif" alt=":twisted:" title="Twisted Evil" /><!-- s:twisted: --> <!-- s:twisted: --><img src="{SMILIES_PATH}/icon_twisted.gif" alt=":twisted:" title="Twisted Evil" /><!-- s:twisted: -->]]> Mod's Wed, 21 Jan 2004 15:39:14 +0000 The Skyscraper Map - by: FcUK_B http://fcuk.org.uk/kunena/mod's-general-forum/329-the-skyscraper-map#2464 http://fcuk.org.uk/kunena/mod's-general-forum/329-the-skyscraper-map#2464 " title="Laughing" /><!-- s:lol: -->]]> Mod's Wed, 14 Jan 2004 18:55:30 +0000 North Star - Day and Night - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/314-north-star-day-and-night#2323 http://fcuk.org.uk/kunena/mod's-general-forum/314-north-star-day-and-night#2323
Here is a map (day and night versions) by Pike Ace (aka Markus K.). Small indoor and outdoor map(s) in a winter environment. Good performance, ambiance and layout. Read on...

Game Play Modes Supported:
Single Player Lone Wolf
Single Player Terrorist Hunt
Single Player Hostage Rescue/li>
Multiplayer Adversarial Bomb
Multiplayer Team Survival
Multiplayer Survival
Multiplayer Adversarial Hostage
Multiplayer Pilot
Multiplayer Coop Terrorist Hunt
Multiplayer Coop Hostage Rescue





]]>
Mod's Sat, 10 Jan 2004 20:13:32 +0000
Presidio-SMURF - by: Herman http://fcuk.org.uk/kunena/mod's-general-forum/288-presidio-smurf#2296 http://fcuk.org.uk/kunena/mod's-general-forum/288-presidio-smurf#2296 Mod's Sat, 10 Jan 2004 13:19:05 +0000 Killhouse Double and De_Dust - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/291-killhouse-double-and-de-dust#2148 http://fcuk.org.uk/kunena/mod's-general-forum/291-killhouse-double-and-de-dust#2148
Please download from our downloads Section


Description: Killhouse Double from Rogue Spear and De_dust from Counter Strike/Ghost Recon. Both are very accurate ports, built from 3D Studio Max and Valve Hammer editor file.

Killhouse Double is a reworked version of my previously released one. - FPS improved, planning plain, ambient sounds, more original atmoshere and some more eye candy.

Supported Game Play Modes:
Single Player Terrorist Hunt
Single Player Lone Wolf
Multiplayer Team Survial
Multiplayer Survival
Multiplayer Bomb
Multiplayer Coop Terrorist Hunt












]]>
Mod's Tue, 06 Jan 2004 15:49:45 +0000
NSD Pistols Patch - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/290-nsd-pistols-patch#2147 http://fcuk.org.uk/kunena/mod's-general-forum/290-nsd-pistols-patch#2147
Description: A fast paced pistols arena game with 2 levels. First floor and a basement floor.

Game Play Modes Supported:
Multiplayer Coop Terrorist Hunt
Multiplayer Team Survival
Multiplayer Survival
Single Player Practice Mission
Single Player Terrorist Hunt




]]>
Mod's Tue, 06 Jan 2004 15:23:38 +0000
Island Terror 2.0 - Day and Night - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/289-island-terror-2-0-day-and-night#2145 http://fcuk.org.uk/kunena/mod's-general-forum/289-island-terror-2-0-day-and-night#2145
Day and Night version. This is a map in which you are on a small island off the coast of Maui, Hawaii. There are lots of high places on catwalks where you can fall from or get shot and fall to your death. Its a battle map. For Multiplayer adversarial and Team Survival play.



]]>
Mod's Tue, 06 Jan 2004 13:53:58 +0000
GR-MBC-pt2 - Embassy - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/287-gr-mbc-pt2-embassy#2142 http://fcuk.org.uk/kunena/mod's-general-forum/287-gr-mbc-pt2-embassy#2142
Description: GR-MBC-pt2 is my remake of the Embassy map from Ghost Recon. Very large map.

Game Play Modes Supported:
Multiplayer Team Survival
Multiplayer Survival




]]>
Mod's Tue, 06 Jan 2004 13:23:48 +0000
The Mall - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/286-the-mall#2141 http://fcuk.org.uk/kunena/mod's-general-forum/286-the-mall#2141

Description: For Patch 1.51 and Up

Medium map. 4 floors. Intended to look like at shopping mall at night. I think I almost made it...decide for yourself?

In Terrorist Hunt Rainbow Six starts inside a truck down in a basement.

This is my second map with improved:
Footstep Sounds for Multiplayer
Over 100 Random Tango inserts for Terrorist Hunt Mode
Terrorist Templates
Varoius Insertion Points
This map supports the following game modes:
Multiplayer Team Survival
Multiplayer Survival
Multiplayer Coop Terrorist Hunt
Multiplayer Escort The Pilot
Multiplayer Bomb
Single Player Terrorist Hunt
Lonewolf
PS. ...and no the elevators do not work!!.





]]>
Mod's Tue, 06 Jan 2004 13:18:24 +0000
Wolf - Training Shooting 3 - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/243-wolf-training-shooting-3#1945 http://fcuk.org.uk/kunena/mod's-general-forum/243-wolf-training-shooting-3#1945
Supports Multiplayer Team Survival only.

Please Download this map from our downloads section

Map is loaded up on to our Server as well.









]]>
Mod's Mon, 29 Dec 2003 15:26:36 +0000
The Lake Map - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/223-the-lake-map#1837 http://fcuk.org.uk/kunena/mod's-general-forum/223-the-lake-map#1837
Here is another HUGE map by mapper Kount_TAW. Snipers need to polish up their scopes for this map. Entitled "The Lake", drop Team Rainbow in this LARGE terrain sniping map to wax some sharpshooting tangos or take on your human opponents. Read on...

Game Play Modes Supported:
Multiplayer Team Survival
Multiplayer Coop Terrorist Hunt


Download it from our Downloads Section.





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Mod's Tue, 23 Dec 2003 02:17:16 +0000
RVSPatch_1.50_To_1.51_UK.exe - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/215-rvspatch-1-50-to-1-51-uk-exe#1806 http://fcuk.org.uk/kunena/mod's-general-forum/215-rvspatch-1-50-to-1-51-uk-exe#1806 Mod's Sun, 21 Dec 2003 13:32:44 +0000 Rvspatch_1.50_to_1.51 is out - by: Steve http://fcuk.org.uk/kunena/mod's-general-forum/213-rvspatch-1-50-to-1-51-is-out#1799 http://fcuk.org.uk/kunena/mod's-general-forum/213-rvspatch-1-50-to-1-51-is-out#1799 " title="Crying or Very sad" /><!-- s:cry: -->]]> Mod's Sun, 21 Dec 2003 12:22:14 +0000 SS_Pyramids/Brick Hideout RvS Maps - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/200-ss-pyramids-brick-hideout-rvs-maps#1675 http://fcuk.org.uk/kunena/mod's-general-forum/200-ss-pyramids-brick-hideout-rvs-maps#1675
Brick Hideout


You must take team Rainbow into the bowels of this brick fortress to eliminate the Terrorists.

Supported Game Modes:
Single player terrorist hunt
Multiplayer Terrorist hunt
Multiplayer Team Survival & Survival

Version 2

http://www.theplatoon.com/ravenshield/modpics/Brick_Hideout.bmp


SS_Pyramids

This is an Egyptian type of map. Mostly close combat but fun to play small games in definitely.
Game Types Supported: Team Survival / 16 Players


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Mod's Thu, 18 Dec 2003 09:38:51 +0000
Alleystrike/Plantation New RvS Maps . - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/199-alleystrike-plantation-new-rvs-maps#1674 http://fcuk.org.uk/kunena/mod's-general-forum/199-alleystrike-plantation-new-rvs-maps#1674
Alleystrike

Medium to large map. Functional for all 12 game modes.
The mission version consists of downloading information from a laptop computer, disarming 3 bombs, and elliminating all terrorists. The level is laid out across 4 floors, with various insertion/extraction areas as per each gamemode.









Plantation


New map out for the community entitiled "Plantation". This map is authored by "Dimz". Plantation is a facility type map with an exporting bay and a warehouse.
Supports Multiplayer Team Survival only


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Mod's Thu, 18 Dec 2003 09:22:12 +0000
RVSPatch_1.40_To_1.41_UK &amp; RVSPunkBuster FOR FcUK_U - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/194-rvspatch-1-40-to-1-41-uk-amp-rvspunkbuster-for-fcuk-u#1639 http://fcuk.org.uk/kunena/mod's-general-forum/194-rvspatch-1-40-to-1-41-uk-amp-rvspunkbuster-for-fcuk-u#1639 Mod's Wed, 17 Dec 2003 12:36:48 +0000 RVSPatch_1.41_To_1.50_UK.exe - by: BaNsHeE http://fcuk.org.uk/kunena/mod's-general-forum/169-rvspatch-1-41-to-1-50-uk-exe?start=6#1505 http://fcuk.org.uk/kunena/mod's-general-forum/169-rvspatch-1-41-to-1-50-uk-exe?start=6#1505 plus i got to kill R so that was a bonus muahahaha...course A DID kill me a lot..hmmmm...nope nothing different there, works fine <!-- s8) --><img src="{SMILIES_PATH}/icon_cool.gif" alt="8)" title="Cool" /><!-- s8) --> <!-- s:twisted: --><img src="{SMILIES_PATH}/icon_twisted.gif" alt=":twisted:" title="Twisted Evil" /><!-- s:twisted: -->

PS: V...i worry too <!-- s:wink: --><img src="{SMILIES_PATH}/icon_wink.gif" alt=":wink:" title="Wink" /><!-- s:wink: -->]]>
Mod's Thu, 11 Dec 2003 09:20:01 +0000
MAP PACK 3? - by: genie-zappa http://fcuk.org.uk/kunena/mod's-general-forum/168-map-pack-3#1426 http://fcuk.org.uk/kunena/mod's-general-forum/168-map-pack-3#1426 ]]> Mod's Mon, 08 Dec 2003 16:05:33 +0000 Secret Service Clan Map Pack 1 - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/146-secret-service-clan-map-pack-1#1239 http://fcuk.org.uk/kunena/mod's-general-forum/146-secret-service-clan-map-pack-1#1239 Mod's Sat, 29 Nov 2003 23:53:36 +0000 SMALL TRAINING - by: BaNsHeE http://fcuk.org.uk/kunena/mod's-general-forum/127-small-training#1146 http://fcuk.org.uk/kunena/mod's-general-forum/127-small-training#1146 ]]> Mod's Wed, 26 Nov 2003 10:50:34 +0000 H-Hangar - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/128-h-hangar#1127 http://fcuk.org.uk/kunena/mod's-general-forum/128-h-hangar#1127 Team Hostage rescue only (but bomb also added).
The teams who start inside must secure the hangar and
the other team must infiltrate it.

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Mod's Wed, 26 Nov 2003 02:32:55 +0000
COMBAT ZONE 1 - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/126-combat-zone-1#1125 http://fcuk.org.uk/kunena/mod's-general-forum/126-combat-zone-1#1125

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Mod's Wed, 26 Nov 2003 02:24:50 +0000
New Maps Urban Ops Map Pack 1.2 - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/101-new-maps-urban-ops-map-pack-1-2#897 http://fcuk.org.uk/kunena/mod's-general-forum/101-new-maps-urban-ops-map-pack-1-2#897
Second part of Hunter Jonnys two part Urban Ops map pack that consists of remakes from the popular Rogue Spear expansion, Urban Ops.

*NEW* Old Train Tracks
*NEW* Snow Base
- Bunkers (Night)
*FIX* Storage Depot
- Training Maze
- GraveYard



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Mod's Thu, 20 Nov 2003 17:48:12 +0000
Bindings - by: Woogie http://fcuk.org.uk/kunena/mod's-general-forum/70-bindings#590 http://fcuk.org.uk/kunena/mod's-general-forum/70-bindings#590 that was L lol and ooooo thought ya meant actions. erm not a clue mate cos i cant get mine to work :(]]> Mod's Fri, 14 Nov 2003 08:49:02 +0000 New Map (nMa)Sniper &amp; (nMa)Maze - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/47-new-map-nma-sniper-amp-nma-maze#278 http://fcuk.org.uk/kunena/mod's-general-forum/47-new-map-nma-sniper-amp-nma-maze#278 Mod's Sun, 09 Nov 2003 10:28:46 +0000 New Map Frag Blitz - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/49-new-map-frag-blitz#226 http://fcuk.org.uk/kunena/mod's-general-forum/49-new-map-frag-blitz#226
Game Play Modes Supported:
Multiplayer Team Survival
Multiplayer Survival
Multiplayer Coop Terrorist Hunt
Single Player Terrorist]]>
Mod's Sat, 08 Nov 2003 18:04:10 +0000
New Map (MP) Village - by: straykat http://fcuk.org.uk/kunena/mod's-general-forum/32-new-map-mp-village#219 http://fcuk.org.uk/kunena/mod's-general-forum/32-new-map-mp-village#219 <!-- s:oops: --><img src="{SMILIES_PATH}/icon_redface.gif" alt=":oops:" title="Embarassed" /><!-- s:oops: -->]]> Mod's Sat, 08 Nov 2003 17:12:42 +0000 Mods Forum Area - by: FcUK_A http://fcuk.org.uk/kunena/mod's-general-forum/33-mods-forum-area#136 http://fcuk.org.uk/kunena/mod's-general-forum/33-mods-forum-area#136
The only things which will be posted on the Mods Forum Area will be info on Mods, Maps and Screen Shots of New Maps.

So all downloads will need to be Downloaded from the FcUK Downloads Area.

All info here will match up with whats on the FcUK Downloads Area.

Also all Maps put on here, will be uploaded to the FcUK Servers.]]>
Mod's Fri, 07 Nov 2003 03:06:32 +0000
New mod for GR - by: FcUK_P http://fcuk.org.uk/kunena/mod's-general-forum/25-new-mod-for-gr#83 http://fcuk.org.uk/kunena/mod's-general-forum/25-new-mod-for-gr#83

http://www.locogamer.com/modules.php?na ... &amp;query=HX5

Enjoy]]>
Mod's Wed, 05 Nov 2003 18:03:35 +0000