trusted online casino malaysia R6V patch 1.03 and SADS will be out tomorrow ( OUT NOW ) - Page 2 - Fearless Clan United Kingdom

R6V patch 1.03 and SADS will be out tomorrow ( OUT NOW )

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17 years 3 months ago #18108 by Stormdog
Can't trust UBI announcements until it's really out. He should have known that by now!

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17 years 3 months ago #18109 by FcUK_P
what are u too on about.. the post is still there <!-- s:? --><img src="{SMILIES_PATH}/icon_confused.gif" alt=":?" title="Confused" /><!-- s:? -->

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17 years 3 months ago #18110 by Stormdog
Must have been a forum glitch. I was getting something about &quot;m not being a valid value&quot; earlier, but it's working now!

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17 years 3 months ago #18111 by FcUK_P
Full details on 1.03 patch:

===============================================
Rainbow Six: Vegas v1.03 Patch Contents
===============================================

Overview

========

* Enabled PunkBuster support.

* Fixed the game session creation bug (network failed to initialize) when using HTTP proxies (like Norton Personal Firewall) by using a different destination port.

* Fixed a dedicated LAN crash.

* Fixed the server listing that was capped.

* Fixed a bug that prevented picking up weapons when taking a dropped weapon from somebody who was in zoom mode when killed.

* Fixed the secondary console that was assigned to the quote character by default.

* Fixed the radar jammer sound that stays even after death.

* Fixed the floating C4 explosive and motion sensor floating when put on breakable items.

* Fixed the menu problem when mapping the [End] key.

* Fixed the chat so that it does not trigger actions when typing.

* Fixed a problem after picking-up a weapon on the ground equipped with laser beam.

* Fixed the canister that resets in Retrieval when the carrier is killed while taking cover.

* Fixed a Retrieval mode bug that caused a 2nd match from having no reachable canister.

* Fixed a bug that caused the user to lose his weapon without picking-up the one on the ground.

* Fixed some incorrect mapping messages.

* Added a check to warn the user if an instance of the game is already running

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17 years 3 months ago #18112 by Stormdog
Never known people to be so happy about sads before

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17 years 3 months ago #18113 by Stormdog
Checklist for SADS:

Vital:
[ ] Really is SADS and doesn't need the original disc anywhere within 100 miles of the server, and isn't just some twat posting how to run a standalone server with a weird command line from a normal install
[ ] Has no particular graphics requirements
[ ] Doesn't need it's own CD Key
[ ] Has a no respawn option
[ ] Has an adverserial mode with time to set up teams before the rounds start
[ ] Allows BANNING (and kicking obviously)
[ ] Remote admin login in console (for pause/map change/kick/BAN)
[ ] Has PB

Important:
[ ] Allows a map rotation to be set up with proper rounds and shit
[ ] Server browser works

Useful:
[ ] Runs in pure text mode
[ ] Commands to move players between teams (doubtful it'll be in)

Once that's all sorted, when do we get the editor? :D

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