Grapples and Gasmasks and Ziplines, oh my!
- FcUK_A
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18 years 4 months ago #15248
by FcUK_A
Replied by FcUK_A on topic Grapples and Gasmasks and Ziplines, oh my!
Says on txt file
Battlefield 2â„¢: V1.4
ReadMe File
June 30, 2006
================================================================================
================================================================================
Patch v1.4
================================================================================
GAMEPLAY TWEAKS
- The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.
BUG FIXES
- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round on ranked servers.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods
Battlefield 2â„¢: V1.4
ReadMe File
June 30, 2006
================================================================================
================================================================================
Patch v1.4
================================================================================
GAMEPLAY TWEAKS
- The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.
BUG FIXES
- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round on ranked servers.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods
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- Stormdog
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18 years 4 months ago #15249
by Stormdog
Replied by Stormdog on topic Grapples and Gasmasks and Ziplines, oh my!
Yeah, they've made various fixes in 1.4 servers but I still can't see any actual files to DL (the only 1.4 servers I can find are ones run by EA and ones made using the dedicated server in a BF2 client install rather than the standalone dedicated server). I tried installing the 1.4 client patch on dedicated server and the installer just bitches at me about not having a client install anywhere on the machine
I reckon it could be done by copying over all the relevant server files from a 1.4 patched client but might be more bother than its worth (may as well just wait for the final 1.4 to upgrade the dedicated, I'm rolling my beta 1.4 client install back to 1.3 anyway now I've taken a look at the new map)
I reckon it could be done by copying over all the relevant server files from a 1.4 patched client but might be more bother than its worth (may as well just wait for the final 1.4 to upgrade the dedicated, I'm rolling my beta 1.4 client install back to 1.3 anyway now I've taken a look at the new map)
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- Johnny_Pom
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18 years 4 months ago #15292
by Johnny_Pom
Clarior e Tenebris. Nil Illegitimo Carborundorum.
Replied by Johnny_Pom on topic Grapples and Gasmasks and Ziplines, oh my!
They aren't releasing the server side files until the full patch, or so I have heard, they only want certain servers running it. I have tried to set up a 1.4 beta server, and couldn't get the files <!-- s:? --><img src="{SMILIES_PATH}/icon_confused.gif" alt="" title="Confused" /><!-- s:? -->
If any of you guys want a game of AF, feel free to hop onto the -=DR=- Server, 85.236.101.19:17271 .
If any of you guys want a game of AF, feel free to hop onto the -=DR=- Server, 85.236.101.19:17271 .
Clarior e Tenebris. Nil Illegitimo Carborundorum.
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- Stormdog
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18 years 4 months ago #15332
by Stormdog
I finally managed to get mine running - the dedicated server files are in the patch (as the standard game includes a dedicated server), and just did a one-by-one copy of all the files on the dedicated server from my client install. Took ages though!
Now heres the current changelog for v1.1 of the mod:
1.1
- Now requires BF2SF installed. EF and AF optional.
- Added 64-player version of Operation Harvest from Armoured Fury
- Added 64-player version of Operation Road Rage from Armoured Fury
- Added 64-player version of Warlord from Special Forces
- Added 64-player version of Road to Jalalabad from BF2 1.4
- Added AI support for Littlebird and ec-635 passenger seats (Armoured Fury)
- Added Blood Patch
- Fixed missing vehicle drops for Dalian Plant, Daqing oilfields, Dragon Valley, Mashtuur City, Operation Clean Sweep, Sharqui Peninsula, Songhua Stalemate, Strike at Karkand, Wake Island 2007, and Zatar Wetlands
- Patched AI to fix stationary bots
SF weapons options added to default kits
- Spec Ops receives Grappling Hook, Gas Mask, Night Vision Goggles
- Assault receives Grappling Hook, Flashbang (replaces smoke), Gas Mask, Night Vision Goggles
- AT receives Grappling Hook, Gas Mask, Night Vision Goggles
- Engineer receives Night Vision Goggles, Gas Mask
- Medic receives Night Vision Goggles, Gas Mask
- Sniper receives Night Vision Goggles, Gas Mask, Zipline
- Support receives Night Vision Goggles, Gas Mask, Tear Gas
My current v1.1 build is currently working on BF2 1.4 Beta 1, will shove everything into an installer over the next few days, it ought to work on the final of 1.4 too unless they break backwards compatability with maps or do major work on the python scripts.
Replied by Stormdog on topic Grapples and Gasmasks and Ziplines, oh my!
Johnny_Pom wrote: They aren't releasing the server side files until the full patch, or so I have heard, they only want certain servers running it. I have tried to set up a 1.4 beta server, and couldn't get the files <!-- s:? --><img src="{SMILIES_PATH}/icon_confused.gif" alt="" title="Confused" /><!-- s:? -->
I finally managed to get mine running - the dedicated server files are in the patch (as the standard game includes a dedicated server), and just did a one-by-one copy of all the files on the dedicated server from my client install. Took ages though!
Now heres the current changelog for v1.1 of the mod:
1.1
- Now requires BF2SF installed. EF and AF optional.
- Added 64-player version of Operation Harvest from Armoured Fury
- Added 64-player version of Operation Road Rage from Armoured Fury
- Added 64-player version of Warlord from Special Forces
- Added 64-player version of Road to Jalalabad from BF2 1.4
- Added AI support for Littlebird and ec-635 passenger seats (Armoured Fury)
- Added Blood Patch
- Fixed missing vehicle drops for Dalian Plant, Daqing oilfields, Dragon Valley, Mashtuur City, Operation Clean Sweep, Sharqui Peninsula, Songhua Stalemate, Strike at Karkand, Wake Island 2007, and Zatar Wetlands
- Patched AI to fix stationary bots
SF weapons options added to default kits
- Spec Ops receives Grappling Hook, Gas Mask, Night Vision Goggles
- Assault receives Grappling Hook, Flashbang (replaces smoke), Gas Mask, Night Vision Goggles
- AT receives Grappling Hook, Gas Mask, Night Vision Goggles
- Engineer receives Night Vision Goggles, Gas Mask
- Medic receives Night Vision Goggles, Gas Mask
- Sniper receives Night Vision Goggles, Gas Mask, Zipline
- Support receives Night Vision Goggles, Gas Mask, Tear Gas
My current v1.1 build is currently working on BF2 1.4 Beta 1, will shove everything into an installer over the next few days, it ought to work on the final of 1.4 too unless they break backwards compatability with maps or do major work on the python scripts.
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- Stormdog
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18 years 4 months ago #15333
by Stormdog
Replied by Stormdog on topic Grapples and Gasmasks and Ziplines, oh my!
How come the BBCode isn't working on this fcuking forum?
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