Hit Detection Fix!!!
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14 years 7 months ago #31013
by FcUK_A
Hit Detection Fix!!! was created by FcUK_A
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14 years 7 months ago #31014
by FcUK_I
Replied by FcUK_I on topic Hit Detection Fix!!!
Aye interesting and it explains a lot too.
I've pumped loads into players and they don't go down. I'm not gonna alter my ini files when it should be Dice who should sort it out.
I've pumped loads into players and they don't go down. I'm not gonna alter my ini files when it should be Dice who should sort it out.
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14 years 7 months ago #31020
by Kopitee
Replied by Kopitee on topic Hit Detection Fix!!!
The question is though what will happen if PB thinks changing those values as a hack and bans
Until i see it is ok by DICE i aint doing it
Until i see it is ok by DICE i aint doing it
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14 years 7 months ago #31022
by Kopitee
Replied by Kopitee on topic Hit Detection Fix!!!
Done a bit more reading in to this came across this thread on the UK BC2 forum
[url=http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc/1044711-possible-fix-hit-detection-latency-compensation.html:1rpqh0yx]CLICKY[/url:1rpqh0yx]
But from what im am reading it could be just a placebo
Because the the 2 lines of code is not present in BFBC2 Exe file
Where as these two lines of code was present in BF 2 Exe which is where in OP got the idea
Will keep a eye on this
[url=http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc/1044711-possible-fix-hit-detection-latency-compensation.html:1rpqh0yx]CLICKY[/url:1rpqh0yx]
But from what im am reading it could be just a placebo
Because the the 2 lines of code is not present in BFBC2 Exe file
Where as these two lines of code was present in BF 2 Exe which is where in OP got the idea
Will keep a eye on this
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14 years 7 months ago #31023
by FcUK_A
Replied by FcUK_A on topic Hit Detection Fix!!!
Yeah just seen that on the PBBANS Forum !
I'll just copy & paste what I wrote over in the EA forums. It's fascinating how many people still believe that it works, although it's so easy to confirm that it cannot work. Placebo effect ftw...
•First I searched BF2.exe for the string GSDefaultLatencyCompensation. The string existed in the executable, so at least theoretically it could have an effect in BF2. You can easily check this by opening the BF2.exe in a text editor and searching for GSDefaultLatencyCompensation, but be sure to not ever save it with that editor!
•Then I searched all .exe and .dll files in the Bad Company 2 folders for GSDefaultLatencyCompensation, and I didn't get a single match. But perhaps the strings are encoded/encrypted in some way, so I cannot be sure yet.
•To rule out the possibility that the names of ini settings are in some way encrypted inside the executable, I searched for some variable names which are known to exist and work in Bad Company 2, like Scheme0FlipY or VoipRecieveVolume. Both can be found inside BFBC2Game.exe, So the names of the settings are not encrypted in any way.
•The fact that GSDefaultLatencyCompensation cannot be found inside of BFBC2Game.exe (where all other settings can be found) proves that it's impossible to have any real effect in BC2.
I'll just copy & paste what I wrote over in the EA forums. It's fascinating how many people still believe that it works, although it's so easy to confirm that it cannot work. Placebo effect ftw...
•First I searched BF2.exe for the string GSDefaultLatencyCompensation. The string existed in the executable, so at least theoretically it could have an effect in BF2. You can easily check this by opening the BF2.exe in a text editor and searching for GSDefaultLatencyCompensation, but be sure to not ever save it with that editor!
•Then I searched all .exe and .dll files in the Bad Company 2 folders for GSDefaultLatencyCompensation, and I didn't get a single match. But perhaps the strings are encoded/encrypted in some way, so I cannot be sure yet.
•To rule out the possibility that the names of ini settings are in some way encrypted inside the executable, I searched for some variable names which are known to exist and work in Bad Company 2, like Scheme0FlipY or VoipRecieveVolume. Both can be found inside BFBC2Game.exe, So the names of the settings are not encrypted in any way.
•The fact that GSDefaultLatencyCompensation cannot be found inside of BFBC2Game.exe (where all other settings can be found) proves that it's impossible to have any real effect in BC2.
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