Ghost Recon Advanced Warfighter Preview
- FcUK_A
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19 years 4 months ago #12346
by FcUK_A
Ghost Recon Advanced Warfighter Preview was created by FcUK_A
There is a forum post going on the GR PC Forums about the HUD on the Pc Version !! Fuck do you want a big thing like that ingame !!
GHOST RECON: ADVANCED WARFIGHTER
PC
Ubisoft
1
First Person Shooter
13 Jul 05 A few years ago while loitering in Birmingham New Street station, I saw a plasma screen menu in McDonalds - this is when I realised that I was living in the future. And if we have wonders like a McDonalds menu that not only shows you the price of a Big Mac but also tells you the outside temperature, can you even imagine what they'll be able to do in eight years' time? Well, Ghost Recon: Advanced Warfighter answers that question. In 2013 technology will have moved beyond plasma screen menus and into calculated, efficient and clean ways of delivering death to foreigners. Hooray for science.
Essentially, we're talking Universal Soldier without the dead-eyed acting of Van Damme's conveniently dead super-soldier. Cross-Com helmets with maps, video links, health and ammo readouts. Predator drones that hover above Mexican streets relaying complete situational awareness. Enemies marked out in red, friendlies in green and the slightly suspicious in orange. Sniper rifles that can both see and blast through brick walls. Full Satellite readouts and assistance from gunships and airstrikes. The works.
FUTURE SHOCK
But whereas the technology behind your four-man team of Ghosts seems cold and efficient, the battlescapes they find themselves in certainly are not. From the dusty slums of Mexico City to the massive explosions and bloody violence in the high and mighty central business district there's a real gutsy feel to the visuals of Ghost Recon: Advanced Warfighter - ably complemented by a real over-the-shoulder documentary feel to the way the camera chases behind your character when you flick into third-person.
The entire Ghost squad are remarkably solid, with idle animations and general movement so fluid and free of the normal cycled animation that you're genuinely fooled into thinking that they're real people. Well, if they weren't built of pixels or on a screen you might think they were real anyway. If you were a bit slow. Basically, what I'm saying is that they look real - you get the picture.
So it's three virtual days, 20 hours of gameplay, seamless links from level to level (a gun-toting Black Hawk ride carrying you to another part of the city, for example) and a US President kidnapped by Mexican rebels who's in dire need of a bullet-ridden rescue.
Essentially, it's yet another squad shooter - but it seems to be one from a developer and a publisher who have learnt the dangers that console bias brings, and are doing their level best to provide a game suited to each of its many platforms. Whether the gameplay stands up to the stunning ways in which these visuals shift about the place is yet to be seen but, even though Mr Clancy's books have now turned to turgid shite, in the past he's made some exceedingly good games.
GHOST RECON: ADVANCED WARFIGHTER
PC
Ubisoft
1
First Person Shooter
13 Jul 05 A few years ago while loitering in Birmingham New Street station, I saw a plasma screen menu in McDonalds - this is when I realised that I was living in the future. And if we have wonders like a McDonalds menu that not only shows you the price of a Big Mac but also tells you the outside temperature, can you even imagine what they'll be able to do in eight years' time? Well, Ghost Recon: Advanced Warfighter answers that question. In 2013 technology will have moved beyond plasma screen menus and into calculated, efficient and clean ways of delivering death to foreigners. Hooray for science.
Essentially, we're talking Universal Soldier without the dead-eyed acting of Van Damme's conveniently dead super-soldier. Cross-Com helmets with maps, video links, health and ammo readouts. Predator drones that hover above Mexican streets relaying complete situational awareness. Enemies marked out in red, friendlies in green and the slightly suspicious in orange. Sniper rifles that can both see and blast through brick walls. Full Satellite readouts and assistance from gunships and airstrikes. The works.
FUTURE SHOCK
But whereas the technology behind your four-man team of Ghosts seems cold and efficient, the battlescapes they find themselves in certainly are not. From the dusty slums of Mexico City to the massive explosions and bloody violence in the high and mighty central business district there's a real gutsy feel to the visuals of Ghost Recon: Advanced Warfighter - ably complemented by a real over-the-shoulder documentary feel to the way the camera chases behind your character when you flick into third-person.
The entire Ghost squad are remarkably solid, with idle animations and general movement so fluid and free of the normal cycled animation that you're genuinely fooled into thinking that they're real people. Well, if they weren't built of pixels or on a screen you might think they were real anyway. If you were a bit slow. Basically, what I'm saying is that they look real - you get the picture.
So it's three virtual days, 20 hours of gameplay, seamless links from level to level (a gun-toting Black Hawk ride carrying you to another part of the city, for example) and a US President kidnapped by Mexican rebels who's in dire need of a bullet-ridden rescue.
Essentially, it's yet another squad shooter - but it seems to be one from a developer and a publisher who have learnt the dangers that console bias brings, and are doing their level best to provide a game suited to each of its many platforms. Whether the gameplay stands up to the stunning ways in which these visuals shift about the place is yet to be seen but, even though Mr Clancy's books have now turned to turgid shite, in the past he's made some exceedingly good games.
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19 years 4 months ago #12383
by FcUK_O
Replied by FcUK_O on topic Ghost Recon Advanced Warfighter Preview
looks and reads good let,s hope it live,s up to the promise, about time the movement was more natural.
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18 years 11 months ago #13719
by FcUK_P
Replied by FcUK_P on topic Ghost Recon Advanced Warfighter Preview
found some more SS's:
looks very nice...
source: http://www.ghostrecon.com/uk/ghostrecon3/seemore_pc.php
looks very nice...
source: http://www.ghostrecon.com/uk/ghostrecon3/seemore_pc.php
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18 years 11 months ago #13720
by FcUK_A
Replied by FcUK_A on topic Ghost Recon Advanced Warfighter Preview
Mmmm still not 100% sure on those Graphics !!
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