Q & A with Eric Lagel - Crysis France
- FcUK_A
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17 years 6 months ago #19701
by FcUK_A
Q & A with Eric Lagel - Crysis France was created by FcUK_A
Google Translated !!
As envisaged Eric LAGEL was present on IRC at 21h00 pétante in order to answer the questions of the community. During more 1h40 Eric pleased to us to be on IRC with us. On the whole it is not less than 80 questions which were put of which the half directly by the users (200 on the whole). A good part of the multijouor mode was swept, a number and size of the charts, possible type of waiter, mode of the multi, weapons, nano combination, destructible environment I pass from there and from best. This Q&A was very instructive and made it possible the French-speaking community to make knowledge with the person in charge for the multijoueurs project for Crytek. Large a thank you with Eric for his availability but also with many the users which made live this questions/answers. We will not fail to reiterate this enriching experiment.
- 3 dispo modes, Urgent action, TEAM action and PowerStruggle,
- 6 maps in Moment action and 6 maps in PowerStruggle,
- not of classes as such but possibility of recording its own classes,
- all the weapons dispos and customisables to see more (possibility of collecting them on the ground and of buying them any time in the suitable zone),
- Nano follows different (color, form) between Korean north and the USA,
- Climatic Conditions dispo in multi,
- Possible Waiter linux and possibility of managing the remote waiter,
- 2 systems anticheat in parallel,
- No element to be built but possibility of repairing some,
- Crytek is interested in the eSport, 15 players pro test Crysis in order to deliver their opinions,
I largely invite you to read the entirety of the Q&A by reading the continuation of this article.
In discussing on the forum
Crysis-France: Eric can you describe us a little your traverses? Different limp or plays carried out?
Eric LAGEL: In two word, I made a commercial school, then I joined a cabinet of council, and finally I joined the video play in 2003, at Ubisoft
Crysis-France: You took part in the realization of FarCry?
Eric LAGEL: I have work at Ubisoft on Far Cry, Ghost Recon, Rainbow Six, Splinter Cell, XIII, etc I took part has Far Cry, I had organize Beta at the time.
Crysis-France: That made how long that you are at Crytek?
Eric LAGEL: That made 5 months
After this short introduction, let us enter the sharp one of the subject!
Crysis-France: You can repréciser the modes of the multijouor? Which is the duration of a round on PowerStruggle? Which is the number and the size of the maps? And what some of them will be cold? Will there be classes with way FC or BF?
Eric LAGEL: *rire* I will answer each question in the order. The modes of the multijouor are 3.
- The Moment Action (the equivalent of the DM),
- The TEAM Action (TEAM DM),
- PowerStruggle, a completely new mode about which you already intended to speak. It is enough to conquer the enemy base. On PowerStruggle (PS), the traditional duration of a round is between 30 and 45minutes or not to even have of limit of time.
There are currently 6 maps in Moment Action, and 6 in PowerStruggle. The size of the maps are very variable, it exists about it the very large ones like the very small ones; we wish to privilege the variety. Thus each map is played really differently. Concerning the frozen maps, there will not be as such… but that does not want to say that there will be no gel of the whole in Multijoueur!
Crysis-France: Will one be able to dialogue in audio with his TEAM in modes such as TeamDeathMatch or PowerStruggle?
Eric LAGEL: There will be no class as such… We want to leave the choice to the player to select which kind of play it prefers to have. There are preset loadouts which correspond to a series of weapons and equipment. These loadouts could be customisés so that each player can play a class… that which it will have crééé him even.
Crysis-France: There will be the possibility of recording our own classes?
Eric LAGEL: Yes one will be able to record his own classes. Ca it is class:)
Pun.
Eric LAGEL: For the voice cat, yes, it will be possible to dialogue with its TEAM by using Ventrilo or any other program of its choice
Crysis-France: But nothing via the play directly?
Eric LAGEL: Not, not for the moment
Crysis-France: Will all the weapons be available?
Eric LAGEL: Euh… all depends what you call “all the weaponsâ€Â
As envisaged Eric LAGEL was present on IRC at 21h00 pétante in order to answer the questions of the community. During more 1h40 Eric pleased to us to be on IRC with us. On the whole it is not less than 80 questions which were put of which the half directly by the users (200 on the whole). A good part of the multijouor mode was swept, a number and size of the charts, possible type of waiter, mode of the multi, weapons, nano combination, destructible environment I pass from there and from best. This Q&A was very instructive and made it possible the French-speaking community to make knowledge with the person in charge for the multijoueurs project for Crytek. Large a thank you with Eric for his availability but also with many the users which made live this questions/answers. We will not fail to reiterate this enriching experiment.
- 3 dispo modes, Urgent action, TEAM action and PowerStruggle,
- 6 maps in Moment action and 6 maps in PowerStruggle,
- not of classes as such but possibility of recording its own classes,
- all the weapons dispos and customisables to see more (possibility of collecting them on the ground and of buying them any time in the suitable zone),
- Nano follows different (color, form) between Korean north and the USA,
- Climatic Conditions dispo in multi,
- Possible Waiter linux and possibility of managing the remote waiter,
- 2 systems anticheat in parallel,
- No element to be built but possibility of repairing some,
- Crytek is interested in the eSport, 15 players pro test Crysis in order to deliver their opinions,
I largely invite you to read the entirety of the Q&A by reading the continuation of this article.
In discussing on the forum
Crysis-France: Eric can you describe us a little your traverses? Different limp or plays carried out?
Eric LAGEL: In two word, I made a commercial school, then I joined a cabinet of council, and finally I joined the video play in 2003, at Ubisoft
Crysis-France: You took part in the realization of FarCry?
Eric LAGEL: I have work at Ubisoft on Far Cry, Ghost Recon, Rainbow Six, Splinter Cell, XIII, etc I took part has Far Cry, I had organize Beta at the time.
Crysis-France: That made how long that you are at Crytek?
Eric LAGEL: That made 5 months
After this short introduction, let us enter the sharp one of the subject!
Crysis-France: You can repréciser the modes of the multijouor? Which is the duration of a round on PowerStruggle? Which is the number and the size of the maps? And what some of them will be cold? Will there be classes with way FC or BF?
Eric LAGEL: *rire* I will answer each question in the order. The modes of the multijouor are 3.
- The Moment Action (the equivalent of the DM),
- The TEAM Action (TEAM DM),
- PowerStruggle, a completely new mode about which you already intended to speak. It is enough to conquer the enemy base. On PowerStruggle (PS), the traditional duration of a round is between 30 and 45minutes or not to even have of limit of time.
There are currently 6 maps in Moment Action, and 6 in PowerStruggle. The size of the maps are very variable, it exists about it the very large ones like the very small ones; we wish to privilege the variety. Thus each map is played really differently. Concerning the frozen maps, there will not be as such… but that does not want to say that there will be no gel of the whole in Multijoueur!
Crysis-France: Will one be able to dialogue in audio with his TEAM in modes such as TeamDeathMatch or PowerStruggle?
Eric LAGEL: There will be no class as such… We want to leave the choice to the player to select which kind of play it prefers to have. There are preset loadouts which correspond to a series of weapons and equipment. These loadouts could be customisés so that each player can play a class… that which it will have crééé him even.
Crysis-France: There will be the possibility of recording our own classes?
Eric LAGEL: Yes one will be able to record his own classes. Ca it is class:)
Pun.
Eric LAGEL: For the voice cat, yes, it will be possible to dialogue with its TEAM by using Ventrilo or any other program of its choice
Crysis-France: But nothing via the play directly?
Eric LAGEL: Not, not for the moment
Crysis-France: Will all the weapons be available?
Eric LAGEL: Euh… all depends what you call “all the weaponsâ€Â
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- Stormdog
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17 years 6 months ago #19730
by Stormdog
Gotta love google translations.
OI, GARCON, WHERES ME FRIGGIN BEER!
Replied by Stormdog on topic Q & A with Eric Lagel - Crysis France
FcUK_A wrote: - Possible Waiter linux and possibility of managing the remote waiter,
Gotta love google translations.
OI, GARCON, WHERES ME FRIGGIN BEER!
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- Cully
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17 years 6 months ago #19754
by Cully
Replied by Cully on topic Q & A with Eric Lagel - Crysis France
haha. I find this really frustrating to read.. due to this guy's lame English skills.
Friggin limeys are bad enough at their own language, but French take 'Le piss '!
Friggin limeys are bad enough at their own language, but French take 'Le piss '!
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17 years 6 months ago #19755
by Stormdog
LOL, thats a Google translation of the French article
Replied by Stormdog on topic Q & A with Eric Lagel - Crysis France
FcUK_V wrote: haha. I find this really frustrating to read.. due to this guy's lame English skills.
LOL, thats a Google translation of the French article
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17 years 6 months ago #19756
by Cully
Replied by Cully on topic Q & A with Eric Lagel - Crysis France
Hahaa.... I'm just trying to whind Andy up!
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- FcUK_A
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17 years 6 months ago #19757
by FcUK_A
Replied by FcUK_A on topic Q & A with Eric Lagel - Crysis France
Aye not me just pulled it off a Crysis site as is !!
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