Ghost Recon Advanced Warfighter PC Multiplayer Q&A
- FcUK_P
- Topic Author
- Offline
- FcUK Co Founder
Less
More
- Posts: 821
- Karma: 3
- Thank you received: 0
19 years 3 months ago #12918
by FcUK_P
Ghost Recon Advanced Warfighter PC Multiplayer Q&A was created by FcUK_P
How many players can join in the multiplayer mode?
Up to 32 players will be able to join the multiplayer mode.
Will GRAW support Linux and/or All Seeing Eye?
We will not support Linux servers when the game comes out, but this may be implemented afterwards. Time permitting we will include the All Seeing Eye feature.
Will there be dedicated servers?
Yes, we plan to run dedicated servers.
Will we be able to activate/deactivate Punkbuster in LAN without being connected to the internet?
Not everything has been decided yet regarding anti-cheat solutions, but your question is relevant and we’ll take it into account when we will start working on the subject. ?
What multiplayer modes will there be?
It is a bit too early to detail all the multiplayer modes that will be available in the final version of Ghost Recon Advanced Warfighter PC.
Will GR maintain it's 1 shot-1 kill standard?
This option will still be available at higher difficulty levels, and it will be scalable in multiplayer games.
Will the Cross-Com be used in MP?
Yes of course the CrossCom will be used in multiplayer games. Keeping this feature is essential and will allow us to maintain the tactical depth of the game while playing online.
Is it going to require a T1 with a gigabit gaming router and ping times under 20 ms to get half decent performance?
No, a cable or ADSL connection will really be enough to play the game online.
i which that UBI would get that game sorted allready... <!-- s:cry: --><img src="{SMILIES_PATH}/icon_cry.gif" alt="" title="Crying or Very sad" /><!-- s:cry: -->
Up to 32 players will be able to join the multiplayer mode.
Will GRAW support Linux and/or All Seeing Eye?
We will not support Linux servers when the game comes out, but this may be implemented afterwards. Time permitting we will include the All Seeing Eye feature.
Will there be dedicated servers?
Yes, we plan to run dedicated servers.
Will we be able to activate/deactivate Punkbuster in LAN without being connected to the internet?
Not everything has been decided yet regarding anti-cheat solutions, but your question is relevant and we’ll take it into account when we will start working on the subject. ?
What multiplayer modes will there be?
It is a bit too early to detail all the multiplayer modes that will be available in the final version of Ghost Recon Advanced Warfighter PC.
Will GR maintain it's 1 shot-1 kill standard?
This option will still be available at higher difficulty levels, and it will be scalable in multiplayer games.
Will the Cross-Com be used in MP?
Yes of course the CrossCom will be used in multiplayer games. Keeping this feature is essential and will allow us to maintain the tactical depth of the game while playing online.
Is it going to require a T1 with a gigabit gaming router and ping times under 20 ms to get half decent performance?
No, a cable or ADSL connection will really be enough to play the game online.
i which that UBI would get that game sorted allready... <!-- s:cry: --><img src="{SMILIES_PATH}/icon_cry.gif" alt="" title="Crying or Very sad" /><!-- s:cry: -->
Please Log in or Create an account to join the conversation.
Time to create page: 0.039 seconds